Lycoris partners with TransGaming and brings ross-platform gaming into the hands of Desktop/LX users. With the new Lycoris GamePak, Desktop/LX users gain simple installation of improved and enhanced Open Source games, plus the ability to play top Windows games, all in one box. Access to TransGaming’s WineX software, which allows DirectX games to run on other platforms, will be included with the Lycoris GamePak, on retail store shelves this Holiday season.
Lycoris and Transgaming Team Up
Submitted by Henry 2002-10-22 Mandriva, Mandrake, Lycoris 16 Comments
i will not pay for another linux until it improves alot or i get another HD. everytime it crashes(well, x does and there is no way to exit it except the power switch on my tower) it tends to take most of the hdd with it(windows,and linux both). i have only bought 2 linux distros and both i have been pleased with until some problem w/ X(both are SuSE also) I have tried to install Desktop/LX but it doesn’t like some piece of HW I own… so oh well, never got it to work(and windows “just works” and can do everything I need(mostly) even if it is a MS O/S.)
try ctrl-alt-z, or ctrl-c to kill the server then you just type “startx” to get the server back up and running.
I thought TransGaming has an exclusive deal with Mandrakesoft for Mandrake Linux Gaming Edition…. what happened to that? Besides, the last thing I would do, as a casual, or extreme gamer is to run these Windows games on Linux. If you manage to get a game to run perfectly without doing changing some settings, it would be noticibly slower (the games) than on Windows. This is probably caused due to the fact that WineX brigdes to the hardware via OpenGL, while Direct3D communicate straight to the hardware.
Besides, when would Transgaming rename their product to ReWindX? I mean, after all, they no longer support Wine, but ReWind….
I am not that ignorant. =) no ctrl-z and ctrl-c did nothing it would not go back to a normal command line/text interface… it really annoyes me because I actually like the way Gnome/KDE look & feel! ah, well I went back on what I said above alrdy… I am downloading Disc1 of Dektop/LX as we speak… should be done in 20 minutes… then all I need to do is install Nero to burn the image and reboot… hope it actually installs this time! =) wish me luck….
also a question: Is there anything to compare to Visual Studio? or atleast Visual C/C++? I know I know there is GCC and a text editor… but I am looking for a more all in one thing like Bloodshed’s Dev C++(uses GCC) but for linux; is that what Borland’s Kylix is? if so is there a free version?(I am cheap, until I am old enough to get a job/have a car)
brings ross-platform gaming into the hands of Desktop/LX users
Ross-platform? Is Ross related to MS-Bob?
There’s KDevelop thats atually better than Dev-C++ and you can download the free versio of kylix.
As far as development environments go for Linux, I would highly recommend Anjuta (http://anjuta.sourceforge.net), it’s the solution that’s worked best for me and I would highly recommend it. I hear good things about Kdevelop too, and the free version of Kylix if you have some hefty bandwidth, it’s about a 100mb download.
My two cents…
Anjuta is nice, but Anjuta + Glade + LibGlade just rules.
You can save the interface designed with glade as a .glade file (actually, an xml definition of the UI) and load it dinamically in the program using libglade. That means: you can’t change the interface, run the program again without recompiling it and the changes are there. Dunno if you can do that with some other products, but I love it ^_^
Oh, and if you want help on commands and stuff, get devhelp and some books (lidn.sf.net).
Sorry I got off topic, but I thought this could be useful.
Needless to say, it should read “That means: you *can* change the interface”
All games come with a timer in them to fix them to a certain frame rate. If the end of the main loop is reached and there is still some ms to go? The game will pause until the timing is met. The reason they do this is that modern PC’s are much faster than the games they run. The games would be unplayable is the timer was taken out.
I don’t think a DirectX->OpenGL bridge will make too much of a difference.
If you want to develop typical GNOME apps, Anjuta+Glade are for you; if you want to code C++ apps for KDE, use QtDesigner (which is great!) and a good text editor (KDevelop still needs to mature, wait for Gideon). A good editor with auto-completion is SciTE, a good (albeit ugly) standard text editor is nedit. If you want to develop with interpreted languages, Komodo is supposed to be pretty nice, but it’s commercial. Kylix is completely free for GPL apps and is quite professional, even though it’s still a bit rough around the edges.
True Unix zealots swear on vi or emacs, but I think both are pretty braindead from a usability standpoint. Don’t get suckered in by their propaganda 😉
“True Unix zealots swear on vi or emacs, but I think both are pretty braindead from a usability standpoint. Don’t get suckered in by their propaganda ;-)”
Baah, if you ever intend to touch another unix you NEED to know vi. Once you become accustomed to vi you’ll never need another editor.
Right, vi is installed in most (if not all) UNIXs, so if you know vi, you can edit config files in any of them. I too use vi when editing config files, or accessing through telnet/ssh another unix to do whatever.
But that doesn’t mean you can’t use some other things if you find them more usable (specially when programming graphical apps). Perhaps you don’t *need* another editor, but you might want to use some other if you feel more comfortable when using it.
I know how to use vi, but every chance I get, I rather use joe than vi. I avoid emacs at all cost (heck, i don’t have it installed).
Okay, I don’t know what’s the problem, but on the same machine, games on WineX – even The Sim for Linux, is slower than on Windows. Maybe it could be blamed on the video card (GeForce 256), and it is my friend’s PC anyway. he doesn’t have WineX nor Linux anymore. But for me, it seems significantly slugish, compared to Windows.