Interesting experiment by the developers of Rust.
When the game was first opened up, all players were given the same default avatar: a bald white man. With the most recent update, Rust’s lead developer, Garry Newman, introduced different avatars of different racial origins into the mix. However, they did so with a twist – unlike typical massively multiplayer online role-playing games, Rust does not allow players to choose the race of their avatar. Instead, they are assigned one at random.
Interestingly enough, the inability to choose skin colour only became a problem after a black skin colour was added to the game. I love experiments like this.