Google has released the first Developer Preview for Android O, which is probably going to be released somewhere in the Fall. There’s a lot changes in this one, but the biggest one is probably the limits Android O is going to place on applications running in the background.
Building on the work we began in Nougat, Android O puts a big priority on improving a user’s battery life and the device’s interactive performance. To make this possible, we’ve put additional automatic limits on what apps can do in the background, in three main areas: implicit broadcasts, background services, and location updates. These changes will make it easier to create apps that have minimal impact on a user’s device and battery. Background limits represent a significant change in Android, so we want every developer to get familiar with them. Check out the documentation on background
execution limits and background location limits for details.
There’s more – improvements in keyboard navigation, Navigation Channels for managing notifications, picture-in-picture on smartphones, wide-gamut colour support for applications, several new Java 8 features, and more. A big one for audio people: Sony has contributed a lot of work to audio in Android O, adding the LDAC wireless audio codec.
It’s available on the usual Nexus devices.
“Sony has contributed a lot of work to audio in Android O, adding the LDAC wireless audio codec.”
Great, just what Android needs, yet more proprietary closed standards and blobs of code no one else can use without a license and NDA – assuming Sony would even license it should someone else want to use it.
Edited 2017-03-22 00:18 UTC