posted by Thom Holwerda on Wed 14th Mar 2007 17:52 UTC, submitted by Bernd
As recently reported on OpenBSD's errata page, a problem in the mbuf handling of IPv6 has been elevated to a security issue. This means that OpenBSD now has two remote exploits in 10 years, as already reflected on the OpenBSD Homepage. Theo advises to to update the system (or to block IPv6 using PF as a workaround).
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Linked by Thom Holwerda on 05/22/13 22:23 UTC
"Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. Weâll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that itâs usually the lowest common denominator that determines the bulk of the experience across all platforms. On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques." AnandTech does its usual in-depth thing.
Linked by Thom Holwerda on 05/22/13 13:38 UTC
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