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EU: smartphones must have user-replaceable batteries by 2027

The European Union (EU) is set to usher in a new era of smartphones with batteries that consumers can easily replace themselves. Earlier this week, the European Parliament approved new rules covering the design, production, and recycling of all rechargeable batteries sold within the EU. For “portable batteries” used in devices such as smartphones, tablets, and cameras, consumers must be able to “easily remove and replace them.” This will require a drastic design rethink by manufacturers, as most phone and tablet makers currently seal the battery away and require specialist tools and knowledge to access and replace them safely. This should’ve been mandated more than a decade ago, but better late than never. Faulty batteries is one of the primary reasons people eventually upgrade, even when their device is otherwise still perfectly functional. Device owners should be able to easily open their device and replace the battery, and of course, said batteries should not be hindered by patents, trademarks, or any other artificial monopolies – anybody should be able to produce them. The battery in my 2018 Dell XPS 13 9370 bulged a few years ago, but since the laptop is easily opened, it took me about 5 minutes to replace the faulty battery with a brand new one, and it only cost me about €100 – on a laptop that originally cost about €2200, I think that’s an amazing deal to keep the machine going. It’s otherwise in tip-top shape, and its 8th Gen i7, 16GB of RAM and 4K display can easily last me another ten years, especially since, as a Linux user, I won’t have to worry about my operating system killing off support. Smartphones should be the same.

EU suggests breaking up Google’s ad business in preliminary antitrust ruling

The European Commission has made a formal antitrust complaint against Google and its ad business. In a preliminary opinion, the regulator says Google has abused its dominant position in the digital advertising market. It says that forcing Google to sell off parts of its business may be the only remedy, if the company is found guilty of the charges. This would be a significant move targeting the main source of the search giant’s revenue, and a rare example of the EU recommending divestiture at this stage in an investigation. The Commission has already fined Google over three prior antitrust cases, but has only previously imposed “behavioral” remedies — changes to its business practices. Music to my ears. Companies exist to serve society, and if they no longer serve society by becoming too large, too powerful, and too wealthy, thereby massively restricting competition, they must be chopped up into smaller parts to create breathing room in the market. Google, Amazon, Apple, Microsoft – and that’s just the tech sector – all need to be broken up to allow newcomers to fairly compete. The US has taken similar actions with railroads, oil, airplanes, and telecommunications, and the technology market should be no different.

Google kills yet another product: Google Domains sold to podcast sponsor

Eight years after Google Domains launched, and a little more than a year after it graduated out of beta, Google is “winding down following a transition period,” as part of “efforts to sharpen our focus.” That’s corporate-ese for “We need to keep cost-cutting, so we’re selling this business we just finished shaping up to Squarespace.” I have two domains over at Google Domains. I doubt Squarespace’s UI is going to be as nice and easy to understand as Google’s is.

NsCDE 2.3 released

One of my favourite software projects got a brand new release – the Not so Common Desktop Environment (NsCDE) 2.3 has been released. NsCDE brings the look, feel, and behaviour of CDE to the modern Linux desktop through a combination of themes, scripts, FVWM customisations, and a lot more. This new release brings the usual bugfixes, but also new features – like Qt6 integration, CSS updates for newer releases of Firefox and Thunderbird, and more.

Google further guts the Android Open Source Project by deprecating the dialer and messaging apps

It’s no secret that the Android Open Source Project has been languishing compared to the distributions (?) of Android that are actually being used by Google itself (on their Pixel phones) and OEMs such as Samsung, Sony, and others. Now, it seems Google has taken a pretty substantial step in further gutting AOSP – it has deprecated both the Dialer and Messaging applications in AOSP, with the following message: This app is not actively supported and the source is only available as a reference. This project will be removed from the source manifest sometime in the future. This means that soon, if you build the Android Open Source Project, you will no longer be able to send messages or make phone calls without adding your own messaging and dialer applications. In the grand scheme of things, this doesn’t matter all that much since every OEM already uses their own applications, but for the open source operating system that is Android, this is another nail in the coffin. Due to the slow erosion of functionality from AOSP, as well as the transfer of functionality from AOSP to closed-source Google applications and frameworks, we’re fast approaching a point where you can’t really state that AOSP is a full open source mobile operating system anymore. Is a mobile operating system that can’t send messages or make phone calls really complete?

Edge sends images you view online to Microsoft

Edge has a built-in image enhancement tool that, according to Microsoft, can use “super-resolution to improve clarity, sharpness, lighting, and contrast in images on the web.” Although the feature sounds exciting, recent Microsoft Edge Canary updates have provided more information on how image enhancement works. The browser now warns that it sends image links to Microsoft instead of performing on-device enhancements. The biggest problem with Edge’s “super-resolution” and other questionable services is that it is enabled by default. Therefore, unaware users automatically give the browser permission to send pictures to Microsoft for processing and enhancement. Don’t use Edge.

Debian GNU/Hurd 2023 released

It is with huge pleasure that the Debian GNU/Hurd team announces the release of Debian GNU/Hurd 2023. This is a snapshot of Debian “sid” at the time of the stable Debian “bookworm” release (June 2023), so it is mostly based on the same sources. It is not an official Debian release, but it is an official Debian GNU/Hurd port release. Debian GNU/Hurd is probably the easiest, most accessible way to try out Hurd.

Debian 12 released

After 1 year, 9 months, and 28 days of development, the Debian project is proud to present its new stable version 12 (code name bookworm). The biggest change conceptually is that Debian now includes a non-free-firmware package area, and the Debian project from here on out will allow non-free firmware to be included on installation media. For the rest, a new Debian release is exactly as you’d expect – all the latest versions of packages, and it will serve as the base for an immense number of popular Linux distributions, either directly (such as Ubuntu) or indirectly (such as Linux Mint).

Windows 11’s latest endearing mess rigorously and wrongly enforces Britishisms

For those of you a little confused about what a postcode is, it’s effectively the same as a US zip code; a way of distilling a postal address down to but a few characters. Hence why some rogue auto-translate function in Windows 11 is occasionally switching ‘zip’ to ‘postcode’ in the UK’s Windows menus. As a translator myself, this is easy enough to explain. Either we’re looking at a terrible machine translation that wasn’t properly vetted, or a translator/reviewer not getting enough context to properly translate this string. As translators, we often get the absolute bare minimum to work with when it comes to software – usually just the strings, and if we’re very, very, very lucky, we might get a screenshot, but that’s a rarity. It’s easy to look at this and think the translator is an idiot, but without any context, some isolated strings, often delivered in a random order, can be incredibly hard to translate in a way that makes any sense in the target context. It’s just another way the software industry gets away with bottom-of-the-barrel effort, something no other industry is allowed to do. A random package of disposable paper plates has to adhere to more standards, controls, and checks than consumer software has to do. Managers in the consumer software industry face virtually no consequences for shipping the absolute bare minimum in quality, and unlike in any other industry, shipping broken garbage that never gets fixed is the norm, rather than the exception. There’s no other product category in our lives where we would tolerate the amount of brokenness that’s common in software. And, of course, software translations are no exception. It’s an easy target for managers to outsource and automate to “save money”. This is what it leads to.

Chrome gets new mid-tier compiler: Maglev

We’re bringing a new mid-tier compiler to Chrome. Maglev is a just-in-time compiler that can quickly generate performant machine code for all relevant functions within the first one-hundredth of a second. It reduces overall CPU time to compile code while also saving battery life. Our measurements show Maglev has provided a 7.5 percent improvement on Jetstream and a 5 percent improvement in Speedometer. Maglev will start rolling out in Chrome version 114, which begins release on June 5. Let’s hope making benchmarks run faster also makes actual websites load faster.

Apple’s Game Porting Toolkit is Wine

From CrossOver’s blog: Apple revealed their new Game Porting Toolkit today at WWDC. This Toolkit is designed to allow Windows game developers a way to easily and quickly determine how well their game could run on macOS, with the ultimate goal of facilitating the creation of Mac game ports. We are ecstatic that Apple chose to use CrossOver’s source code as their emulation solution for the Game Porting Toolkit. We have decades of experience creating ports with Wine, and we are very pleased that Apple is recognizing that Wine is a fantastic solution for running Windows games on macOS. We did not work with Apple on this tool, but we would be delighted to work with any game developers who try out the Game Porting Toolkit and see the massive potential that Wine offers. So, Apple basically repackaged Wine. Interesting they’re going the same route as Valve, just less open about it, and since it’s not core to the company’s business, it probably won’t be nearly as good and aggressive at getting new games to work as Valve’s Proton does, both through Valve itself and countless modified versions of Proton from 3rd parties.

Apple reveals Vision Pro, available for $3,499 “early next year”

After years of speculation, leaks, rumors, setbacks, and rumblings of amazing behind-the-scenes demos, Apple has made its plans for a mixed reality platform and headset public. Vision Pro is “the first Apple Product you look through, not at,” Apple’s Tim Cook said, a “new AR platform with a new product” that augments reality by seamlessly blending the real world with the digital world. The headset will start at $3,499 and be available early next year. That puts the device in an entirely different class than most existing VR headsets, including the $550 PSVR2 (which requires a tethered PS5 to use) and the $500 Quest 3 that was just announced for a fall release. The technology on display here is amazing, but the presentation itself, including Apple’s proposed use cases, were thoroughly dystopian. When you’re wearing it, a video feed of your eyes can be shown on the outside display when talking to someone next to you, which looks like pure nightmare fuel to me. Apple also showed a birthday party where the dad was wearing this thing while his daughter and her friends were blowing out the candles – which, as a dad… Just no. Don’t wear the creepy glowing robot face during your daughter’s birthday party. Other than that, since it has no controllers, the gaming proposition consisted of regular “2D” games projected on a screen, so you can’t play popular VR games like Beat Saber or Gorilla Tag. Since the device tries very hard to mimic a traditional user interface in VR, many of the renders shown off during the presentation consisted of floating windows. Videoconferencing consisted of floating windows with camera feeds from the participants, for instance, while the VR user’s face is rendered onto an avatar. Showing multiple application windows floating around you definitely looks very cool, but whether or not that’s actually a pleasant user experience? I don’t know. But the biggest problem with the whole presentation is that Apple has not actually showed off anything tangible. Everything shown off during the keynote was fake – prerendered special effects layered onto video, and since nobody has received any hands-on time with the actual hardware, and thus nobody outside of Apple has seen the real user interface in action, we actually have no idea how it will actually look, feel, and perform. This is the AR/VR equivalent of using prerendered cinematics to create hype for a video game, and we should know better by now. If there’s one company that can convince people to spend $3500 to strap an isolating dystopian glowing robot mask onto their faces it’s Apple, but I still have a hard time believing this is what people want.

Apple unveils macOS Sonoma

Apple today announced macOS Sonoma, the latest version of its Mac operating system. Launching this fall, macOS Sonoma includes several new features, including desktop widgets, Apple TV-like aerial screensavers, enhancements to apps like Messages and Safari, a new Game mode that prioritizes CPU and GPU performance for gaming, and more. Apple also showed off iOS 17, watchOS 10, and iPadOS 17. ‌iOS 17‌ features personalized contact posters with photos, Memojis, and eye-catching typography that appear during calls and in the updated address book. A new Live Voicemail feature brings live-transcription in real-time, allowing old-school call screening. Users can now pick up the phone mid-voicemail and transcription is handled-on device. Developer betas will be available starting today, with the final releases expected in the Fall.

This is the new Apple Silicon Mac Pro

The Mac Pro might not look different from its predecessor on the outside, but on the inside, Intel’s Xeon CPU and AMD’s Radeon Pro graphics are gone, and in their place we have a new chip called the M2 Ultra. This is the same chip in the new Mac Studio; it has a 24-core CPU and an up to 76-core GPU, and it starts with twice the memory and SSD storage of the old Mac Pro. Apple promises it will be “3x faster” than the Intel Mac Pro. Memory tops out at 192GB. These stats all match the new Mac Studio—the only thing you get from the bigger chassis is expansion capabilities and more ports. The whole point of a Mac tower is support for traditional expansion cards, and that normally means discrete GPUs. Apple demoed some expansion cards, but none of them were graphics cards. It sounds like you’ll be using the M2 Ultra’s on-board GPU. Making real graphics cards work with an ARM chip would have been a massive undertaking—for starters, no ARM drivers exist. Even for the non-GPU options, compatibility will be an interesting problem. Apple calls out digital signal processing (DSP) cards, serial digital interface (SDI) I/O cards, and additional networking and storage as PCI express card possibilities. Apple’s transition from Intel to ARM is now complete, and there’s no denying they’ve done a fantastic job. The competition is catching up, but for now, especially the Mac laptop lineup is in the best state it’s ever been in.

Windows 11’s redesigned File Explorer leaks online, here’s our closer look

At Build 2023 developer conference, Microsoft finally teased the all-new modern File Explorer refresh. It’s unclear when the update is coming out, but we have accessed an early and unreleased version of the new File Explorer that mirrors what was teased at the conference. This definitely looks like a marked improvement over the aging current File Explorer, which isn’t very hard to do. It should ship somewhere later this year.

Red Hat stops packaging LibreOffice as RPM for RHEL and Fedora, suggests Flatpak instead

The tradeoff is that we are pivoting away from work we had been doing on desktop applications and will cease shipping LibreOffice as part of RHEL starting in a future RHEL version. This also limits our ability to maintain it in future versions of Fedora. We will continue to maintain LibreOffice in currently supported versions of RHEL (RHEL 7, 8 and 9) with needed CVEs and similar for the lifetime of those releases (as published on the Red Hat website). As part of that, the engineers doing that work will contribute some fixes upstream to ensure LibreOffice works better as a Flatpak, which we expect to be the way that most people consume LibreOffice in the long term. I’m no fan of Flatpak for a multitude of reasons, but at the same time, I can’t blame Red Hat and other distribution makers for not wanting to maintain a complex set of packages such as LibreOffice. This does give me pause regarding my current use of Fedora on two of my three machines, as I do not wish to rely on Flatpak for anything serious.

ArcaOS 5.0.8 released

ArcaOS 5.0.8 includes refreshed driver content, updated kernel and included software, as well as installation boot fixes since 5.0.7 was released at the end of 2021. It also rolls in a few fixes that come from our 5.1.0 development work. ArcaOS 5.0.8 can be used for new installs or to update any prior version of ArcaOS 5. If you have experienced difficulty installing previous releases of ArcaOS on your hardware, 5.0.8 may address your issue(s). This is a small point release in the run-up to the release of ArcaOS 5.1.0, which will be a much bigger update, but that is currently held back by the developers having to redesign their ISO delivery stack. The wiki has all the detailed changes since 5.0.7.

DESKTOP2: a graphical user interface for DOS

DESKTOP is a graphical user interface for DOS, which ones used to be a commercial shell like MS-Windows 3.0 or GEOS. However, due to the dominance of MS-Windows 95, we were forced to stop publishing the program, so it’s free now… I’ve done a lot of digging into these alternative shells for both MS-DOS and Windows 3.x/9x, but I had somehow never heard of this one. It’s freely available, and has some neat and interesting features, like copy and paste, a full file manager, and much more.