Gaming on Linux

Linux has so far failed to establish itself as a gamer's operating system of choice. Attempts to create multi-OS compatible games and current attempts to build a bridge between Windows-based games and Linux have yet to bear much fruit. How might things change in future?

Reliability and availability: What’s the difference?

How do you design a computing system to provide continuous service and to ensure that any failures interrupting service do not result in customer safety issues or loss of customers due to dissatisfaction? Historically, system architects have taken two approaches to answer this question: building highly reliable, fail-safe systems with low probability of failure, or building mostly reliable systems with quick automated recovery.

Editorial: OSS Software, Deaf Developers & Unsatisfied Users

To make it clear: I am not against Open Source Software, in fact, I am for it. But I am increasingly frustrated with Open Source software written by hobbyists; hobbyists who write a specific application or library because they need a specific function out of their applications, for their own needs and only their own needs. Here's what happened: UPDATE: Some explanation here. Make sure you read it first.