Genode’s rapid development carries on apace. Whilst Genode itself is a so-called OS Framework – the computing version of a rolling chassis that can accept various engines (microkernels) and coachwork of the customer’s choice – they also have an in-house PC desktop system. This flagship product, Sculpt OS, comes out on a bi-annual schedule and Autumn brings us the second for the year, with what has become an almost a customary big advance:
Among the many usability-related topics on our road map, multi-monitor support is certainly the most anticipated feature. It motivated a holistic modernization of Genode’s GUI stack over several months, encompassing drivers, the GUI multiplexer, inter-component interfaces, up to widget toolkits. Sculpt OS 24.10 combines these new foundations with a convenient user interface for controlling monitor modes, making brightness adjustments, and setting up mirrored and panoramic monitor configurations.
↫ Genode website
Sculpt OS 24.10 is available as ready-to-use system image for PC hardware, the PinePhone, and the MNT Reform laptop.
OP here! I have run Sculpt on PC hardware and come away impressed. The process of building your own system in the “Leitzcentrale” workbench thing flatters even my modest abilities. Consensus on the DIscourse forum is that Sculpt has crossed a threshold to becoming genuinely useful.