Every single GameCube game can at least boot in Dolphin 5.0. Except one. Star Wars: The Clone Wars and its complex way of using the PowerPC Memory Management Unit rendered it unplayable in Dolphin up to this day. But finally as of Dolphin 5.0-540, this challenge has come and gone: Dolphin can finally boot every single GameCube game in the official library.
So what makes Star Wars: The Clone Wars so special? To truly understand what’s going on, you need to have some knowledge on how the PowerPC’s processor handles memory management and how Dolphin emulates it.
Some light reading for the Tuesday morning.
“The memory management on the PowerPC can be used to frighten small children.” — Linus Torvalds
Also, I think your link is missing. https://dolphin-emu.org/blog/2016/09/06/booting-the-final-gc-game/
Edited 2016-09-06 10:45 UTC