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Apple Archive

Apple unveils iMac Pro

During Apple's WWDC keynote, the company updated both its iMac and MacBook lineup with 7th generation Kaby Lake processors, better GPUs, better displays, and so on - good, solid speed bumps all around. Nothing to get too excited about, but Apple has been inconsistent with keeping up with the industry, so this is a good step.

Much more exciting is that Apple also announced an upcoming iMac Pro - an iMac with incredibly specifications for its body size - Xeon processors, Radeon Pro Vega GPUs, all-flash storage, 5K displays, u to 128GB RAM.

The 27-inch iMac Pro includes a Retina 5K display, up to 18-core Xeon processors, and up to 22 Teraflops of graphics computation achievable on the high-end configurations. The iMac Pro also marks the first time than a desktop Mac will come in Space Gray, including the iMac Pro's Magic Keyboard, Magic Trackpad 2, and Magic Mouse.

As someone who has a thing for workstations - whether from Apple, Dell, HP - I can say I am thoroughly impressed with the iMac Pro. Sure, it's not a workstation in the traditional sense in that it is not upgradable and has a built-in display, but if you're working in video, audio, animation, and so on, and are in Apple's ecosystem - this is a seriously good machine.

The base price is $5000 for the base 8-core Xeon with 32GB of RAM, Radeon Pro Vega 56 with 8GB of HBM2 memory, and a 5K display - which may sound like a lot, but for such a workstation-class machine combined with a display like that, it's actually a pretty good price (a similarly-specced HP Z workstation, for instance, will probably be similarly priced, but won't come with a 5K display).

The iMac Pro will be available in December of this year, and it's good to see Apple pre-announce such professional products instead of keeping them under wraps until the last minute. Professional users need roadmaps for planning purposes, and it's beginning to look like Apple is accepting that.

First beta of iOS 11 now available for developers

Apple is calling iOS 11 its biggest software release ever for the iPad, thanks to the myriad iPad features it includes, like a new dock that supports improved multitasking, a Files app for better managing files, improved Apple Pencil support, a new App Switcher, and system-wide drag and drop.

iOS 11 also includes many features for both the iPhone and the iPad. There's an incredible ARKit API that's going to let developers build all kinds of new augmented reality apps, and there's also a CoreML machine learning API that's going to allow apps to become a whole lot smarter.

Peer-to-peer Apple Pay payments are being introduced, Messages is gaining a new App Drawer that makes it easier to access apps and stickers, a Do Not Disturb feature that mutes notifications will make it easier for drivers to stay focused on the road, and Siri, Photos, and the Camera app are gaining huge improvements.

There's a ton of great stuff coming once iOS 11 is released, and it truly looks like the iPad-focused release people have been asking for. Be sure to take a peek at Apple's official iOS 11 page, as it details some of the prime new features.

Apple is working on a dedicated chip to power AI on devices

Apple is working on a processor devoted specifically to AI-related tasks, according to a person familiar with the matter. The chip, known internally as the Apple Neural Engine, would improve the way the company's devices handle tasks that would otherwise require human intelligence - such as facial recognition and speech recognition, said the person, who requested anonymity discussing a product that hasn't been made public. Apple declined to comment.

It's interesting - and unsurprising - that while Google is investing in server-side AI by developing its own custom AI hardware, Apple is apparently investing in keeping AI local. It fits right into the different approaches to privacy by these two companies, which is why I find this entirely unsurprising.

As a sidenote - isn't it interesting how when new technologies come around, we try to offload it to a specific chip, only to then bring it back into the main processor later on?

Steve Jobs’ custom Apple I on display at Seattle museum

Long before the iPhone or even the Mac, Apple was a handful of people working in an industry that was only just beginning to take the idea of personal computing seriously. In the earliest days of those early days, Steves Wozniak and Jobs made their first device together: the Apple I. Few of these were sold, and fewer still survive - but the Living Computers museum in Seattle managed to get three. And one of them was Jobs' personal machine.

If I ever go to the US again, visiting some of the great computer museums is definitely high on the list. I'd love to actually see an Apple I - especially Steve Jobs' - in real life.

Apple’s cash hoard set to top $250 billion

Apple Inc. is expected to report Tuesday that its stockpile of cash has topped a quarter of a trillion dollars , an unrivaled corporate hoard that is greater than the market value of both Wal-Mart Stores Inc. and Procter & Gamble Co. and exceeds the combined foreign-currency reserves held by the U.K. and Canada combined.

The goal of a capitalist, free market-based society is that as companies get more successful, they invest their winnings back into the company, increasing productivity, hiring more people, and thus improving the overall state of the economy. While inherently flawed, this system has brought us a lot of good, and has lifted quite a number of people out of abject poverty.

However, one has to ask what individuals and corporations hoarding this much money as Apple is doing are contributing to society. Apple's 250 billion dollars are locked away, and aren't used for anything. Every day, Apple is extracting vast sums of wealth from society - as they should in a capitalist society - but they are no longer investing it back into society. And Apple isn't alone in this, of course - a rich few are extracting immense amounts of wealth from society without giving back.

This breaks the traditional capitalist model.

Things like increased automation and robotisation are only going to accelerate this process. At some point, we're going to have to stop and ask ourselves if this is tenable, and if not, what we are going to do about it. It goes against the core 'values' of die-hard capitalists, but we might reach a point where we have to forcibly - through law - take it from companies like Apple.

Apple forces recyclers to shred all iPhones and MacBooks

Apple released its Environmental Responsibility Report Wednesday, an annual grandstanding effort that the company uses to position itself as a progressive, environmentally friendly company. Behind the scenes, though, the company undermines attempts to prolong the lifespan of its products.

Apple's new moonshot plan is to make iPhones and computers entirely out of recycled materials by putting pressure on the recycling industry to innovate. But documents obtained by Motherboard using Freedom of Information requests show that Apple's current practices prevent recyclers from doing the most environmentally friendly thing they could do: Salvage phones and computers from the scrap heap.

Having "old" but perfectly usable products in the marketplace is a terrible place for a company like Apple to be in. Most computers, smartphones, and tablets from, say, the past 4-5 years are still perfectly fine and usable today, and a lot of people would be smart to buy one of these "old" devices instead of new ones. Except, of course, that Apple doesn't get a dime when people do that. So, they have "recycling" companies destroy them instead.

Remember: profit always comes before customer. Apple is executing an environment and sustainability PR campaign right now through its usual PR outlets - don't be fooled.

Apple promises to stop mining for rare-earth materials

Apple has one of the most aggressive sustainability and recycling programs in tech, but it still pulls plenty of metals and toxic rare-earth materials out of the ground to make iPhones, iPads, Macbooks and other products.

That's about to change. The company is set to announce a new, unprecedented goal for the tech industry, "to stop mining the earth altogether".

Apple plans to stop mining for rare-earth materials, and exclusively use recycled materials (from iPhones and other Apple products, presumably). Incredibly ambitious goal - one among many environmental goals the company revealed yesterday - and quite laudable. They have the money to blaze these trails, and I'm glad they're using it for this.

Early Macintosh emulation comes to the Archive

After offering in-browser emulation of console games, arcade machines, and a range of other home computers, the Internet Archive can now emulate the early models of the Apple Macintosh, the black-and-white, mouse driven computer that radically shifted the future of home computing in 1984.

I'm not entirely sure on the legalities of what the Internet Archive is doing - since I don't see any confirmation Apple is participating in this - but I'm obviously very happy they're doing this.

The world’s fastest PowerMac G3 Blue & White

Welcome to this massive PowerPC goodness crammed series. During these videos, we'll be packing the absolute best technology that this machine can support into this gorgeous Blue & White G3 minitower, creating what I believe will be the fastest B&W G3 on the planet. This is the most involved Power Mac upgrade series I've ever produced, changing every single major component in this box and adding as much as I can to make this machine fly. Sit back, relax and enjoy some mighty fine PowerPC geeky goodness.

This is a series of very long videos detailing the entire process. Not the flashiest production values - but honestly, that's a good thing. The creator's excitement is contagious, and it makes me want to undertake a similar project. Just tons of fun to watch, sit back, and relax.

How I made my own iPhone in China

I've been fascinated by the cell phone parts markets in Shenzhen, China for a while. I'd walked through them a bunch of times, but I still didn't understand basic things, like how they were organized or who was buying all these parts and what they were doing with them.

So when someone mentioned they wondered if you could build a working smartphone from parts in the markets, I jumped at the chance to really dive in and understand how everything works. Well, I sat on it for nine months, and then I dove in.

I never stopped to think you could do this - but it makes sense. Very cool.

Some notes regarding the new Mac Pro

As we learned this week, the 2013 trash can Mac Pro is going to... Well... The trash can. Apple has promised a new "modular" Mac Pro for sometime after 2017.

In the light of this news, I thought it would be interesting to look back a model, to the "cheese grater" Mac Pros Apple sold from 2006 until 2013.

The cheesegrater is a truly iconic Mac. I love it.

On a related note, here's some interesting tidbits and nuggets I've picked up regarding the new Mac Pro from people and sources who know their stuff. The Mac Pro was in limbo inside Apple. The decision to go ahead and develop a modular Mac Pro replacement seems to have been made only in recent months, with development starting only a few weeks ago, which makes it clear why Apple said it won't ship this year. I have no idea how long it takes to develop a new computer like a Mac Pro, but I think we can expect the new Mac Pro late 2018 at the earliest, but most likely it won't be until early 2019 before it ships.

What made Apple do a 180? Well, after the announcement of the new MacBook Pro with Touch Bar, orders for refurbished "old" MacBook Pros supposedly went through the roof, and after the initial batch of reviews came out, they shot up even higher. This response to the new MacBook Pro with Touch Bar took Apple completely by surprise. Combined with the problems surrounding the LG UltraFine 5K display and the constant negativity from professional Apple users, the company decided to double down on professional users.

As Apple announced, we'll be getting a new Mac Pro and an iMac Pro as a result. In addition, Apple is said to be exploring additional Retina MacBook Pro models without the Touch Bar, and other pro-oriented features, such as hooking an iPad Pro up to a Mac to use it as a Cintiq-like device.

All in all, there is definitely excitement in the air regarding professional Mac use, and to be honest - that's been a while. Personally, I'm still very cautious, because in the end, all we got yesterday was a more official version of Tim Cook's endless "we've got great stuff in the pipeline, trust us!" meme that's been going on for a few years now.

Until we get it - and that may still be 2 years away - the new Mac Pro is vapourware.

Apple working on completely rethought Mac Pro, pro displays

Every Apple user - professional users specifically - has known for a long time the situation with Apple's most powerful Mac, the Mac Pro, had become entirely untenable. After years of utter silence on the matter, the company has finally opened up today. John Gruber, after a meeting with several Apple executive and three other members of the press:

Apple is currently hard at work on a "completely rethought" Mac Pro, with a modular design that can accommodate high-end CPUs and big honking hot-running GPUs, and which should make it easier for Apple to update with new components on a regular basis. They're also working on Apple-branded pro displays to go with them.

I also have not-so-great news:

These next-gen Mac Pros and pro displays "will not ship this year". (I hope that means "next year", but all Apple said was "not this year".) In the meantime, Apple is today releasing meager speed-bump updates to the existing Mac Pros. The $2999 model goes from 4 Xeon CPU cores to 6, and from dual AMD G300 GPUs to dual G500 GPUs. The $3999 model goes from 6 CPU cores to 8, and from dual D500 GPUs to dual D800 GPUs. Nothing else is changing, including the ports. No USB-C, no Thunderbolt 3 (and so no support for the LG UltraFine 5K display).

During the meeting, Apple almost-but-not-quite flat-out apologised for the silence and complete lack of updates over the past three years, almost calling the current Mac Pro a mistake, a miscalculation. Apple's Phil Schiller:

We're not going to get into exactly what stage we're in, just that we told the team to take the time to do something really great. To do something that can be supported for a long time with customers with updates and upgrades throughout the years. We'll take the time it takes to do that. The current Mac Pro, as we've said a few times, was constrained thermally and it restricted our ability to upgrade it. And for that, we're sorry to disappoint customers who wanted that, and we've asked the team to go and re-architect and design something great for the future that those Mac Pro customers who want more expandability, more upgradability in the future. It'll meet more of those needs.

I can't stress how out-of-character this almost-apology and peek into the future Mac Pro roadmap really are. After more than three years of silence, Apple didn't really have much of a choice, especially now that we know a successor to the Mac Pro is at least a year away.

Be sure to read Gruber's entire article - it's well worth it.

Apple to develop its own GPUs

In what shouldn't come as a surprise to anyone who's been paying attention to Apple these past 10-15 years, the company is developing its own graphics chips. The news was revealed in a quite venomous statement from Imagination Technologies, the company whose chips Apple is using right now.

From the statement:

Apple has used Imagination's technology and intellectual property for many years. It has formed the basis of Graphics Processor Units ("GPUs") in Apple's phones, tablets, iPods, TVs and watches. Apple has asserted that it has been working on a separate, independent graphics design in order to control its products and will be reducing its future reliance on Imagination's technology.

As a result of the news, Imagination's shares fell 70 percent, because Apple is by far Imagination's largest customer, accounting for about half of its revenue. Imagination's statement then proceeds to almost but not quite (yet) threaten Apple with patent litigation.

Apple has not presented any evidence to substantiate its assertion that it will no longer require Imagination’s technology, without violating Imagination's patents, intellectual property and confidential information. This evidence has been requested by Imagination but Apple has declined to provide it.

Further, Imagination believes that it would be extremely challenging to design a brand new GPU architecture from basics without infringing its intellectual property rights, accordingly Imagination does not accept Apple's assertions.

Of note here is that in the past 18 months or so, various high-level Imagination employees joined Apple.

Apple releases iOS 10.3, macOS Sierra 10.12.4

Apple has released iOS 10.3, which brings with it a major change you should really, really be aware of before you install this update.

iOS 10.3 introduces a new Apple File System (APFS), which is installed when an iOS device is updated. APFS is optimized for flash/SSD storage and includes improved support for encryption. Other features include snapshots for freezing the state of a file system (better for backups), space sharing, and better space efficiency, all of which should result in a more stable platform. Customers updating to iOS 10.3 should first make a backup given that the update installs a new file system.

While everything should work out just fine with this update, I'd take additional precautions to make sure all your important data is properly backed up.

In addition, Apple also released macOS Sierra 10.12.4, which introduces Night Shift to the Mac.

The best hardware to build with Swift is not what you think

Some interesting figures from LinkedIn, who benchmark the compiling times of their Swift-based iOS application. You'd think the Mac Pro would deliver the fastest compiles, but as it turns out - that's not quite true.

As you can see, 12-core MacPro is indeed the slowest machine to build our code with Swift, and going from the default 24 jobs setting down to only 5 threads improves compilation time by 23%. Due to this, even a 2-core Mac Mini ($1,399.00) builds faster than the 12-cores Mac Pro ($6,999.00).

As Steven Troughton-Smith notes on Twitter - "People suggested that the Mac Pro is necessary because devs need more cores; maybe we just need better compilers? There's no point even theorizing about a 24-core iMac Pro if a 4-core MBP or mini will beat it at compiling."

The iPhone feature that lets blind people see with their fingers

A few years ago, backstage at a conference, I spotted a blind woman using her phone. The phone was speaking everything her finger touched on the screen, allowing her to tear through her apps. My jaw hit the floor. After years of practice, she had cranked the voice's speed so high, I couldn't understand a word it was saying.

And here's the kicker: She could do all of this with the screen turned off. Her phone's battery lasted forever.

Ever since that day, I've been like a kid at a magic show. I've wanted to know how it's done. I've wanted an inside look at how the blind could navigate a phone that's basically a slab of featureless glass.

This week, I got my chance. Joseph Danowsky offered to spend a morning with me, showing me the ropes.

There's a ton to dislike about iOS, but its assistive technologies for people with disabilities are absolutely spectacular. Nothing even comes close to it.

Apple’s devices lose luster in American classrooms

Apple is losing its grip on American classrooms, which technology companies have long used to hook students on their brands for life.

Over the last three years, Apple's iPads and Mac notebooks - which accounted for about half of the mobile devices shipped to schools in the United States in 2013 - have steadily lost ground to Chromebooks, inexpensive laptops that run on Google's Chrome operating system and are produced by Samsung, Acer and other computer makers.

Mobile devices that run on Apple's iOS and MacOS operating systems have now reached a new low, falling to third place behind both Google-powered laptops and Microsoft Windows devices, according to a report released on Thursday by Futuresource Consulting, a research company.

That's got to sting. Out of the many reasons why ChromeBooks are way more successful than iPads in classrooms - they are cheaper, easier to manage, and so on - this is the one you're going to need to remember:

Then there is the keyboard issue. While school administrators generally like the iPad’s touch screens for younger elementary school students, some said older students often needed laptops with built-in physical keyboards for writing and taking state assessment tests.

My oh my, I wonder what Apple could do to remedy this.

About the Newton MessagePad ROM card

The Apple engineers were smart when they were building their MessagePads. The MessagePad required an immense 8MB of storage for the Newton operating system. In the 90's, flash memory was extremely expensive, so they had to use ROM chips that were mass-produced and could never be updated. But they knew that they would have changes to their firmware until release day, and they would need to able to fix bugs even after the machine was sold.

They came up with three solutions.

If all else fails, MessagePads have their ROM chips sitting on a daughter board, a small additional cicuit board that is fitted into a common (at that time) connector and can be changed without tools after opening the case.

Anyway, wouldn't it be fantastic to create a souped-up ROM board? 8MB Flash and 8MB NewtonOS, also in Flash, being able to patch it, fix it, extend it, have fun. Maybe have even more that 16MB if that is possible. Is it possible? How can we find out?

An early draft of the licensee information for this ROM card exists, but it is not detailed enough to build such a card. Before starting a patch wire solution, I wanted to know how the original board worked, and then fill in the missing information in that draft.

Well, I went all the way and reverse engineered the entire ROM board. Here are my findings.

Amazing work.

iOS for consumers, macOS for professionals

If you listen to Apple podcasts - and you really should, because ATP and Gruber's The Talkshow are a delight to listen to, even if it's sometimes infuriatingly inaccurate about Windows, Android, and Linux - you would know there's a lot of talk going on about what Apple is going to do to 'salvage' the iPad, and what Apple is going to do - if anything - to replace the Mac Pro. They sometimes take it a step further, and go into what the future of macOS and iOS is going to - will they continue to exist side-by-side? Will macOS be tightened up and made more like iOS, or will iOS be expanded to make it more like macOS?

These questions arise from Apple's seeming indifference towards the iPad, and the obvious situation with the lack of updates for the Mac Pro, the Mac Mini, and to a lesser degree even the iMac. On top of that, the rumour mill is running in overdrive, and it further fuel the fires of these discussions.

I've been thinking about this a lot these past few months, and I've been talking to people who know their Apple stuff, and the more I take a step back and look at all the discussions, rumours, and Apple's actions - and lack thereof - the more obvious it becomes: it seems like Apple is about to completely redefine its infamous product matrix.

In case you don't remember, back in the late '90s, Steve Jobs showed the following product matrix:

The old Apple product matrix.

Before I show you what I think Apple is going to do, here are a few reasons underpinning it, in list form:

  • The Mac Pro was introduced to much fanfare, but hasn't been updated in - as of writing - more than three years.

  • Likewise, the Mac Mini hasn't been updated in well over two years.

  • The MacBook Air - the number one crowd pleaser among non-techy buyers - hasn't been updated in two years.

  • The iMac hasn't been updated in over 18 months.

  • Apple told Nilay Patel that the company is out of the standalone display business. If true, the logical extension of this would be that Apple is out of the headless Mac business. As John Gruber noted in the latest The Talkshow episode - do you really think Apple is going to put ugly LG monitors in its brand new, meticulously designed headquarters?

  • The rumour mill claims Apple is expected to expand its iPad lineup even further, with more Pro models.

  • iPads - even the basic models - have an insane amount of computing power, and newer models have lots of RAM and crazy fast processors. What for? To watch Netflix? I don't think so.

  • And last but not least: Apple debuted a number of new commercials last week, in which the company positions the iPad not as a companion device, but as your only device, touting its productivity features such as Microsoft Office support.

Add all this up, and I'm getting the feeling Apple is working towards a product matrix that looks more like this:

The new Apple product matrix.

The basic gist is that I feel Apple is slowly but surely working towards positioning iOS computers as its consumer line, and macOS computers as its pro line.

Since I can already hear people tapping away at their keyboards about Xcode this and consumption device that - it's important to note that what is iOS today will be very different from what will be iOS in the future. iOS surely has its limitations right now - specifically things like awkward and cumbersome file management, no proper windowing, etc. - but there's no reason to assume that what iOS looks and feels like today is what it'll look and feel like forever.

A lot of people are exploring what an IDE and related software will look like on iOS (just follow Steven Troughton-Smith and Federico Viticci on Twitter - they talk a lot about production-oriented iPad applications). The problem here isn't that iOS can't do complex applications - the problem is that the application ecosystem isn't conducive to such complex applications, which is quite a big hole Apple dug itself into by letting the App Store model ravage the indie developer scene, race all prices to the bottom of the barrel, and creating the expectation that everything is either 99 cents or free.

Another issue easily spotted in the product matrix is that the iPad Pro awkwardly sits in the desktop line, even though it clearly isn't a desktop device. It could very well be that we'll eventually see an iOS desktop or desktop-like device, but I honestly don't think it's worth the effort. People have overwhelmingly voted with their wallets, and portable computing has resoundingly won.

If this hunch of iOS = consumer, macOS = pro does indeed pan out, I don't expect it to happen overnight; in fact, it will most likely take several years, in a way where you barely notice it's even happening. We should be seeing a heavier emphasis on things like iPad keyboards, which may even include 'hard shell' keyboards which effectively turn them into laptops. On the software side, we should see things like mouse and trackpad support, improved multitasking (perhaps even some form of windowing), and improved file management. Of course, this would be accompanied by a marketing campaign more heavily focused on positioning the iPad as an all-round device capable of replacing your laptop.

Looking at the evidence I listed above, the conversations I've had with people who know Apple really well, and the Apple podcasts I've been listening to, I feel like this is a plausible future for Apple. I obviously don't have any insider information or anything like that - this is all based on gut feeling, some common sense, and the listed evidence. This is not a prediction, and not an "Apple must do this, or else"-kind of thing - just something I've been piecing together these past few months.

This year, 2017, will make or break a lot of this stuff.