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Graphics Archive

Hands-on: New Single-Window Mode Makes GIMP Less Gimpy

"The venerable GNU Image Manipulation Program is undergoing a significant transformation. The next major release, version 2.8, will introduce an improved user interface with an optional single-window mode. Although this update is still under heavy development, users can get an early look by compiling the latest source code of the development version from the GIMP's version control repository."

Typeface Designers Wrestle with the World of Pixels

"Imagine that you are a super-successful movie director, who's been given hundreds of millions of dollars and lots of whiz-bang technology to make a cinematic epic. Sounds good? Not once you are told that people will have to watch it on fuzzy old black and white television sets. Something similar happens to the text that appears on your computer screen whenever you log on to a Web site. The site's owner has so little control over the fine details of what you will see that the typeface in which the text appears is bound to be distorted. Pity the poor designer who struggled to perfect it."

Windows’ Scrolling Behaviour: Really, Really Annoying

For as long as I can remember, I've been having issues with scrolling in Windows and its applications. When scrolling via dragging the scroll blob, it seemed as if Windows had the annoying habit of randomly resetting your scroll blob to its starting position, which irritated me to no end. It took me a while to figure out, but I finally know when this behaviour occurs - now I just need to know: why?!

Touchscreen Tech, Windows 7, Tablet PCs

OSNews takes a look at the technology powering the latest generation of touchscreen personal computers. Have the stars finally aligned to give the touch interface the combination of price, precision, sensitivity, and software support to make it attractive to the mainstream PC buyer? And if so, what does that mean for the elusive Tablet PC? We take a look at a Dell Studio One, which is powered by NextWindow's optical touch screen technology. (With video)

Apple vs. Microsoft: Top 20 Stolen OS Ideas

InfoWorld's John Rizzo chronicles the 20 most significant ideas and features Microsoft and Apple have stolen from each other in the lead up to Windows 7 and Mac OS X Snow Leopard. 'Some features were stolen so long ago that they've become part of the computing landscape, and it's difficult to remember who invented what.' Windows 7's Task Bar and Aero Peek come to mind as clear appropriations of Mac OS X's Dock and Expose. Apple's cloning of the Windows address bar in 2007's Mac OS X 10.5 Leopard as the path bar is another obvious 'inspiration.' But the borrowing goes deeper, Rizzo writes, providing a screenshot tour of Microsoft's biggest grabs from Mac OS X and Apple's most significant appropriations of Windows OS ideas and functionality.

Comparing Windows 7 & Snow Leopard Icons

Last week, Culf of Mac published an article showing off some of Snow Leopard's beautiful 512x512 icons, revealing some interesting tidbits about them you could only see when the icons are fully maximised. In this article, I compare some of Snow Leopard's icons to those of Windows 7, and you'll see while both operating systems have beautiful icons, there are some key differences between the styles of these icons. Note that this article contains some large images, so if you're on dial-up, you've been warned.

Next Version Adobe’s Creative Suite for the Mac To Be Intel-only

Adobe has announced it is dropping PowerPC support from its next version of the Creative Suite for the Mac. "By the time the next version of the Suite ships, the very youngest PPC-based Macs will be roughly four years old. They're still great systems, but if you haven't upgraded your workstation in four years, you're probably not in a rush to upgrade your software, either. Bottom line: Time & resources are finite, and with big transitions underway (going 64-bit-native, switching from Carbon to Cocoa), you want Adobe building for the future, not for the past."

OSNews Asks: Uses for Multitouch on Desktops, Laptops…?

I's time for another "OSNews Asks", a blatant rip-off of just about every other website in existence. Anyway, today we want to focus on multitouch. The technology behind it has existed for a long time, but only recently have companies like Apple (iPhone, trackpads) and Microsoft (Surface, Windows 7) begun promoting it. We have a question for you, about multitouch in desktops and laptops.

Grape Impresses; OSNews Gives Away Beta Access!

About a year ago, OSNews reported on Grape, a new way to manage your desktop. Back then, Grape was only a concept, a set of ideas without an implementation. This is different now: Grape has been turned into an actual piece of working software, and the people behind the project, Yann Le Coroller and Dockland Software's Stephane, gave us early access by means of a beta release. We are also giving away beta access, se be sure to read on to the end of the article to find out how you can get beta access (hint: post a comment). Update: The response has been more substantial than I anticipated, so the cut-off point is 50 comments. Twelve comments left, guys and girls, so hurry up! Update II: Sorry guys, we're full already (that was quick)! Thanks for the enormous interest from everyone. I'll send the invites out today! Update III: All invites have been sent out. Enjoy testing Grape, and be sure to post your findings here on OSNews. Also, report any bugs here.

pt. XI: Bling and Compositing

This is the eleventh article in a series on common usability and graphical user interface related terms. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. After a rather long hiatus, this eleventh instalment will focus on bling, desktop effects, and compositing, and what they can contribute to the desktop experience.