Over at IsComputerOn, an article discusses with Axel Dörfler, the Haiku move for the FreeBSD network stack. Also talked about is the thought of using ReiserFS instead of BFS.
Two BeOS tutorials have been released. The first one explains which settings to use with WonderBrush when working on icons. It is available in English, Dutch and German. The second one is a complete set of instructions on how to get the unique im_kit working. This one is available in English and Dutch.
Today the latest SVN checkout of Haiku sources gave us very good news: app_server can now run Tracker (screenshot 123), although it crashes so often that it is actually unusable. You can check this yourself by downloading a Haiku image from Philipp Schmid's blog and running it in Virtual PC (or VMWare). This news is a sign that Haiku is near alpha release.
When BeOS was still under active development at Be Inc, the project captured the hearts and minds of many who wanted to use a more advanced operating system. Though Be has since gone out of business, it hasn't stopped many of those same individuals from wanting to continue using the operating system. The fact that BeOS is no longer under active development has caused a handful of developers to take on the task of picking up where Be left off. Alan Wilder submitted the following editorial which analyzes the current status of three BeOS projects that are currently under development.
WalterCon 2005, the second annual North American conference for Haiku developers, users, and enthusiasts will be taking place Saturday, August 6, and Sunday, August 7, 2005.
Mesa3D has been imported into the Haiku sourcetree: "A first draft of Haiku's OpenGL kit started his life yesterday when I've imported large portions of Mesa3D's BeOS port into our source tree."
DarkWyrm reports (via his blog) his team has been hammering away at the app_server and making serious headway. Not only does the app_server sport nifty new code to solve clipping issues, but the BMenu classes have a ton of fixes for previous crashing issues, and Stephens Playground app has some cool tricks added.
Unfortunately only available in German language, Technoids is the only independent magazine reporting about BeOS(HAIKU) and ZETA constantly. In the seventh issue you will find an interview with Michael Phipps from HAIKU, a ZETA R1 preview, a review of yellowTABs ZETA PC and a lot more. You will Also find an in depth footage covering Apple's Garageband 2 and some other articles regarding other operating systems. So at last a lot of Be mixed with interesting Stuff from other worlds. The magazine (free PDF) can be found here.
HaikuNews has a screenshot of a test app running on the Haiku app_server (under R5, but does run under Haiku itself the same) using alpha blending and a number of interface kit widgets - buttons, radio buttons, text boxes, and textfields.
According to HaikuNews, new open source nVidia 3D drivers are now ready for BeOS. Included are screenshots of Be's 1999 era Quake II port running unmodified and 3D accelerated.
Haikunews has coverage of Rudolf Cornellisen's latest update on his blog about his work on hardware OpenGL for nVidia cards on BeOS. Actual acceleration on GeForce cards is now working at a speed 2x-3x that of what software acceleration was capable of.
Haikunews reports that Micheal Lotz of the Haiku Project has suceeded in getting their kernel land networking stack working on Haiku itself, along with the Links web browser. The one Links binary works on BeOS R5 and on Haiku, proving binary compatibility even further.
The folks at Haiku have put out another newsletter, with two more articles from the series on coding Replicants, and another editorial from the quotable MJP.
The latest Haiku newsletter has arrived, if it seems like it's been forever since the last Haiku newsletter, that's because it really has - this is the first newsletter to be put out since OpenBeOS officially became Haiku.
eXpert Zone reports: "Straight from haiku-announce: "I've been thinking a lot lately, and I decided that I'm going through with finishing the USB stack (even though I don't really like it). For my reasons of the delay, and what I'm doing about it, check my blog, I've just written a long post on the subject." A first milestone release is in the near future."
eXpert Zonereports: "A few days ago, on 11th january, Fabien quietly released an updated version of the BeOS Developer's Edition. The new version, v2.1.22, features a whole set of updated drivers, applications and fixes to common BeOS problems. Screenshot, and the original homepage (in French)."