Original OSNews Interviews Archive

Interview With the Creators of CRUX and ROOTLinux

Back when I used to live in Greece, there was a popular saying: "Greece is not just Athens". Similarly, Linux is much more than (the highly marketed) Red Hat or Mandrake. Assuming you got the skills required, a Linux distribution can be created, distributed or sold by virtually anyone. This is what Free Software is all about anyway. Two Sweedish Linux coders are offering their own Linux distros for some months now (with newer versions on the way). Per Lidén has put together CRUX from scratch, while John Eriksson has evolved a lightweight Slackware version to his own ROOTLinux. OSNews interviews both the developers regarding their (part-time, hobby) projects and their future prospects.

Interview with WINE’s Alexandre Julliard

WINE is definetely not an emulator. Neither a runtime. Wine is an implementation of the Windows 3.x and Win32 APIs on top of X and Unix featuring a Windows compatibility layer. Wine provides both a development toolkit (Winelib) for porting Windows sources to Unix and a program loader, allowing unmodified Windows 3.1/95/NT binaries to run under Intel Unixes (some screenshots here). Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% open source Microsoft-free code, but it can optionally use native system DLLs if they are available. WINE's project leader and CodeWeavers' software engineer (a company which sells a modified WINE version), Alexandre Julliard, answers a series of questions to OSNews regarding the project and its future.

Interview with Guillaume Maillard of the BlueOS Team

A few days ago we hosted an interview with the OpenBeOS team leader but I received a number of emails asking us for more information regarding the other effort to 'save' BeOS, BlueOS. BlueOS uses Linux kernel 2.4.12 as its basis, and Xfree. For now, they are building a BeOS look-alike Interface Kit and the app_server on top of XFree, so it is not just a simple window manager, but a whole new API and environment. In future versions, the BlueOS team will completely bypass XFree and have a stand alone BeOS compatible app_server which will only use some of the XFree's system calls to be able to use its 2D/3D drivers. But let's read what the French coder Guillaume Mailard has to say about the project. Guillaume also sent us a screenshot which shows the custom BeOS-alike GUI the team have already coded the last few months, currently running under BeOS (and this is why they have shared that code with the OpenBeOS team) and it is currently ported to Linux.

Interview: Michael Phipps on OpenBeOS

After Palm announced the buyout of Be, Inc.'s intellectual property & Technology and after some consequent indications from several key people that Palm has no interest at Be's products and especially in BeOS, a number of the BeOS believers tried to find a new home. Some found confort in AtheOS, others joined BeUnited's effort to license the BeOS source code, while some developers formed efforts like OpenBeOS and BlueOS. OpenBeOS (OBOS for its friends) consists from a number of BeOS developers who are trying to recreate the BeOS Kits in a form of a new, complete and open source Operating System that has source and if possible binary compatibility with BeOS 5. One of the most important people in this effort, Michael Phipps, also part of the kernel team, is here today for an interview to OSNews.

Interview: Carl Sassenrath on REBOL

REBOL is a powerful software technology (ever thought that you could write a full blown GUI Instant Messenger in only 7 kb of source code?) designed from the ground up to enable a new era of distributed Internet applications. The technology provides a ubiquitous, lightweight model of distributed computing that operates across all types of computer systems. REBOL is a true distributed computing architecture. Applications and data become distributed across all devices. REBOL is completely device independent, so it does not matter what operating system or hardware is being used. Every system of the Internet becomes an independent resource that can process and communicate information. The REBOL kernel currently runs on more than 40 different operating systems -- everything from large Sun Solaris servers, to Windows and Macintosh PCs, to Linux, BeOS, down to CE handheld devices. And it is here to revolutionize the Internet, by introducing the X Internet (also called as 'XNet') through the REBOL Internet Operating System (IOS). Read more of what Carl Sassenrath, Rebol Tech's CTO and founder, has to say about the future, Rebol and the race against Microsoft's .NET Services.

Interview With Robert Szeleney, SkyOS’s Project Leader

SkyOS is a home brewed operating system, created by Robert Szeleney in the last few years as a hobby project. As SkyOS gets bigger and more advanced, its popularity and importance are also growing, driving the 3-member team to add more and more functionality. Latest in their efforts is the -- already working according to the SkyOS web site-- Linux emulation layer which runs Linux binaries natively, without recompiling. Among their future plans is also a Windows emulation layer. But SkyOS is much more than emulation layers, it has a personality and functionality of its own. Read more for what Robert has to say about SkyOS and its future.

Interview: Wouter van Oortmerssen on SHEEP

Wouter van Oortmerssen is a living legend in the Amiga community. Mostly known about his ability to design and code a whole bunch of programming languages throughout the years, interpreted or compiled (counted 38 so far). Today we host a mini-interview with Wouter regarding the SHEEP programming language. SHEEP is a new scripting/querying/ipc/programming language he is doing for Amiga Inc. "Expect familiar beginner friendly syntax and semantics coupled with multimethods, automatic memory management without garbage collection (linearity), powerful datatypes, pattern matching, strong and dynamic typing living together in harmony, integrated access to all the new Amiga OS features, and optional compiled output comparable to C in speed and size."

Tao Group on ElateOS, AmigaDE and More

Tao Group is a well known name in the embedded systems market, but they became very popular when Amiga, Inc. licensed their products for the next generation of Amiga, AmigaDE. The Tao Development Team answers today a series of questions regarding AmigaDE, Tao's relationship with Amiga, Inc. and their technology they offer in general. They also clear up some misunderstanding that seem to exist regarding what AmigaDE really is, and they offer to our readers a number of cool screenshots of the platform.

The Big *BSD Interview

Matt Dillon, not the famous actor but the kernel/VM FreeBSD hacker also well known for writting the Dice C compiler for the Amiga, is here with us today for an in-depth interview about everything regarding FreeBSD 5.0. This is the OS that all the techie people are waiting for and presenting it as the most advanced, technically-speaking, free OS of today. Additionally, we also include two mini interviews with Theo de Raadt, the OpenBSD founder, and Jun-ichiro "itojun" Hagino from the NetBSD Core Team.

Interview with Peter Tattam of the PetrOS Project

Trumpet Software is mostly known for their Internet communications software package, Trumpet Winsock, which has been adopted by the Internet world back in 1995, at the times where Windows 3.1 and Win95 did not come as standard with full internet connetion capabilities. But the main product these days for Trumpet Software is PetrOS, a 32-bit Operating System, which has the goal to be compatible by all means with Microsoft Windows. We are interviewing the main architect behind the project, Peter Tattam, who talks in depth about PetrOS, and also we feature a world exclusive first screenshot of the PetrOS GUI, a GUI which is still under heavy development.

Interview With Ville Turjanmaa, the Creator of MenuetOS

Today we are hosting an interview with Ville Turjanmaa, the creator of the Menuet Operating System. Menuet is a new, 32-bit OS, it fits to a single floppy (along with 10 or so more applications that come as standard with the OS). It features protection for the memory and code, it has a GUI running at 16,7 million colors, sound at 44.1 khz stereo, easy of use and easy low level API. And the most important and notable feature? The whole OS was written in 100%, pure 32-bit x86 assembly code.

Interview with QNX’s Paul Leroux

Just in time for the Embedded Systems Conference in Boston this week, we here at OSNews thought that we would bring our readers an interview from the world of embedded OSes.
OSNews was happy to meet with Paul Leroux of QNX Software Systems at their headquarters in Kanata, part of the Silicon Valley North area around Ottawa, Ontario. With 20 years of experience in the field, QNX is synonymous with embedded systems. Many people will be familiar with the QNX demo disk that fit their OS, GUI, browser, web server, games, TCP/IP, and more onto a 1.44M bootable floppy. In 2000 QNX gained notoriety for making the QNX realtime platform free for non-commercial use. QNX has been riding a wave of buzz in this last year. We spoke during the hectic lead up to Embedded Systems Conference.

Enter the Qube, a New Graphics Environment for CLI OSes

Qube is a multiplatform Desktop Environment with support for networking protocols such as TCP/IP, PPP, SMTP, HTTP etc. developed from scratch by Interactive Studio. The Qube environment was designed for a wide variety of console operating systems and it's designed to be easily portable. It supports multitasking even on non-multitasking operating systems, such as DOS. The basic installation occupies less than 4MB of disk space (download the DOS package) and it looks very attractive (check for screenshots inside) with GUI elements coming from the MacOS (buttons, launch bar), BeOS (icons), Windows (desktop's context menu style) and even Java (scrollbars). Today, we host an interview with the mastermind behind Qube, Michal Stencl.

Interview With the People Behind JFS, ReiserFS & XFS

The days of the plain filesystems like FAT32 and ext2 seem to have past. Newer operating systems are offering journal, 64-bit filesystems, with features like supporting terrabytes of filesizes or attaching attributed meta-data in them. Today we are interviewing (in a given set of questions) the main people behind IBM's JFS, NameSys' ReiserFS and SGI's XFS. Read on about the status of their filesystems, their abilities and what they are aiming for the future.