"In a little over a month since version 0.3.5, we are announcing the release ReactOS 0.3.6. This release along with the rest of the 0.3.x series is still considered alpha quality software, so do not set your expectations too high. ReactOS 0.3.6 is the product of the current development focus: bugfixes, compatibility, and stability."
The ReactOS project has released version 0.3.5 of their ambitious operating system. ReactOS aims to be a "ground-up implementation of a Microsoft Windows XP compatible operating system. ReactOS aims to achieve complete binary compatibility with both applications and device drivers meant for NT and XP operating systems, by using a similar architecture and providing a complete and equivalent public interface." This new version comes packed with improvements.
The ReactOS team has released version 0.3.4 of its NT compatible operating system and discusses a new and improved release cycle and lists the huge number of updates and improvements since the last release. Some screenshots can been found here.
The opensource Windows-compatible operating system ReactOS released a status update today. The highlights are the ability to run OpenOffice.org 2 applications (screenshots), kernel bugfixes, a restructured win32 subsystem, and plans about the next release (December 2007).
ReactOS 0.3.3 has been released. "The Win32 subsystem is in the beginning of a total overhaul to make it completely compatible with NT5 which may introduce various drops in application compatibility from time to time, however in the 0.3.3 release it has had a positive impact on stability and compatibility with Win32 applications. As a generic result of these internal changes, the system feels a lot more stable in comparison to previous releases, and could be run on a real hardware (though usual limitations still apply - no USB, SATA, NTFS)." The screenshots page has been updated as well.
The ReactOS project has released a new newsletter. "The past few weeks have seen quite a lot of activity. At least six major blocker bugs were dealt with, ranging from the network issue to various bugs in the command line console." On top of that: "Some people aren't aware that ReactOS was one of several projects that received hardware to test on from One Laptop Per Child. Aleksey has been playing around with it, slowly coaxing ReactOS to boot."
"Alex Ionescu, the ReactOS kernel coordinator, has resigned. Alex first joined the project in 2004, around the 0.2.2 release. Since then, he's been at the center of quite a few squabbles about how to code the kernel. However, Alex has also been responsible for completely rewriting the kernel almost from the ground up. Today, about 60% of the kernel code is probably his. The reason for Alex's departure is because of his joining David Solomon's Expert Seminars as an instructor. Because this job would place him in close contact with many Microsoft programmers and also give him access to other Microsoft properties, continuing with the project would have resulted in possible conflicts of interest."
"The ReactOS operating system has been in development for over eight years and aims to provide users with a fully functional and Windows-compatible distribution under the GPL license. ReactOS comes with its own Windows 2003-based kernel and system utilities and applications, resulting in an environment identical to Windows, both visually and internally. This talk will introduce the ReactOS project, as well as the various software engineering challenges behind it."
The latest ReactOS newsletter is out. "Reactions have varied in regard to 0.3.1, though one response was consistent. The difficulty in getting it to work on real hardware. As mentioned many times, 0.3.1 was branched in the middle of a kernel rewrite."
This is release 0.3.1 of ReactOS, an open source effort to develop an operating system that is compatible with applications and drivers written for the Microsoft Windows NT family of operating systems (NT4, 2000, XP, 2003). Mainly, the work focused on rewriting certain parts of the ReactOS Core (kernel, HAL, bootloader, etc).
The latest ReactOS Newsletter is out. "I've been assured by our release engineer that there are only 2 blocking issues left and that will be released soon. That said, a kind user compiled the 0.3.1 branch and provided the isos for public trials here. I spoke with our project leader about future releases and he went on to say that future releases (0.3.x) will be made every month or 2."
"A month ago ReactOS project announced a fundraising campaign aimed to gather money to support our operation - servers, exhibitions, promotions, spread the word, etc. Today I am very glad to say that this fundraising campaign did not only meet the required value of 4000 euro, but also outperformed and we gathered a total of 4450 EUR!"
In preparation to hist talk at the upcoming FOSDEM conference in Brussels, ReactOS project leader Aleksey Bragin in an interview details the code audit that the project is going trough, and reveals the intellectual property minefield that such a large reverse engineered OS brings. "I can't stress this enough: up to now, no suspicious or illegal code has been found during the audit. Buggy code - yes, this was either fixed or rewritten. Also, another part which is sometimes speculated about - that the remaining 3% of the unaudited codebase is illegal - this is completely wrong."
"As Vista’s deployment ramps up, news has begun to circulate that its highly regarded Protected Media Path has been defeated. The Protected Media Path is an array of Digital Rights Management technologies that allows 'premium content' to be 'enjoyed' by the consumer. The individual that has been labeled responsible for this feat is Alex Ionescu. Alex Ionescu is highly experienced and talented programmer whose primary work concentrates on the community-based ReactOS project. ReactOS is an open source operating system based on the Windows architecture. To get a better understanding of his work, Slyck.com interviewed Alex who dispelled many of the myths surrounding his work, while also providing insight into his accomplishments."
The new ReactOS newsletter has been published. "Currently the main development branch "trunk" even though it has many new features and bug fixes since 0.3.0, it currently has several issues that prevent it from being relatively useful. Furthermore functionality that once worked no longer does, this is called a regression. Until trunk has been reasonably fixed 0.3.1 will not be released. Be assured that the developers are working hard on fixing the current issues and bringing forth a good public release as soon as humanly possible."
Apart from a new newsletter, ReactOS has also published its sixth interview with one of the developers. Art Yerkes, born in Philadelphia, PA, USA in 1974. He's been involved with ReactOS since 2002 and contributed primarily to the keyboard code in win32k and the network code. Lately much of the work has been networking related, as well as slowly giving birth to a PowerPC architecture port.
ReactOS decided it was time to get the ReactOS weekly newsletter back on track. Today, both new newsletter authors, Dana Burkart and Samuel Serapio, are introducing themselves and sum-up recent ReactOS activity, changes since ReactOS 0.3 and write about future developer plans.
ReactOS, the open source implementation of a Windows XP/2003 compatible operating system, just published a new interview in their series of interviews with ReactOS developers. Today's interview features the developer Johannes Anderwald, who has worked on source compatibility with Visual Studio Development Suite lately.
ReactOS, the open source implementation of a Windows XP/2003 compatible operating system, does support now Intel Mac computers with bootcamp installed and Parallels' virtual machine. Furthermore the new ReactOS roadmap has been published yesterday. Today's interview features ReactOS developer and former project coordinator, Steven Edwards. Read it all on the ReactOS website.
ReactOS, the open source implementation of a Windows XP/2003 compatible operating system, just published a new interview in their series of interviews with ReactOS developers. Today's interview features the main DirectX implementation developer Magnus Olsen.