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Indeed. Those bastards at Microsoft Research, just few weeks after phenomenal success of Little Big Planet, traveled back couple of years in time ( http://blog.wired.com/monkeybites/2007/03/techfest_demo_b.html ) and copied all of it into Kodu.
Edited 2009-01-14 21:14 UTC
More information can be found here: http://research.microsoft.com/en-us/projects/kodu/
as well as a good review on Ars: http://arstechnica.com/news.ars/post/20090108-microsoft-trains-next...
overall I think this is something that is really cool. I am all about finding new ways to interact with the machine. I am tired of real programming anyways
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. Yeah, why can't real programming be like this? Why on earth are we still hand-editing text files to produce code? When I first started to learn programming I sort of assumed that syntax errors would be a thing of the past by now.
If one aspect of computers has advanced over the last twenty years, it's the interface. Yet we're not making use of these advances to improve the experience of programming. Give me something like this for building web apps and I'll be a happy man.
Try Tersus:
http://www.tersus.com/
Klik & Play was great - one of the few software programs I bought for the Macintosh. It would be great if Kodu was as easy-to-use, and even better if Kodu was more stable and less crash-prone than K&P :-)
Microsoft needs to remove some of the barriers to XLA development. From what I hear, you need a playable demo of your XLA game on the PC before Microsoft will give you a development kit; Nintendo don't require anywhere near as much time and money investment to let you at their Wiiware development kit.




