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There are two definitions of free and i think its important people identifying what "free" they are using when making arguments for or against h.264 and any other competing media technologies.
definition 1: Free as does not have any patents and no royalties required for implementing the specification and no restrictions are imposed on how the implementor can distribute the implementation..
definition 2: Free as the technology is available in a non discriminatory way and anybody who care to implement the technology can do so after they pay for royalties if required and agree to licensing terms if present
both h,264 and vp8 are free by the second definition but only vp8 is free with the first.
(...) only vp8 is free with the first.
According to the guy who developed the VP8 decoder for ffmpeg, VP8 and h264 are very similar. He even called VP8 a derivateve of h264 Baseline.
Why should patents apply to h264 but not VP8?
Agreed; MPEG-LA is merely a holding company - two of the biggest holders are Apple and Microsoft plus a few others. I'm sure that the holders came the conclusion that it is best to allay fears regarding patent fee's than having a festering sore that results in fragmentation of half a dozen different formats which pushes end users back to square one - who benefits from fragmentation? Adobe pushing Flash as the 'swiss army knife' that will solve all of the online media's problems.
Edited 2010-08-26 14:35 UTC
MPEG-LA is merely a holding company - two of the biggest holders are Apple and Microsoft plus a few others.
Those others are global giants in manufacturing.
Cisco. Ericsson. Fujitsu. JVC. Mitsubishi. Philips. NTT. Panasonic. Samsung. Siemans. Sony. Toshiba.
Microsoft is a bit player here - and Google microscopic when compared to the raw economic power of the 867 H.264 licensees.
H.264 is deeply entrenched outside the web.
In industrial, medical, security and military applications. Theatrical production. Home video. Broadcast, cable and satellite distribution.
The enterprise cap on H.264 licensing is $5 million a year.
If WebM fails to gain traction Google has nothing to lose but a few coins swept up off the washroom floors.
No, you
First because the MPEG-LA still may proceed to act in an Unisys-like fashion if H.264 catches up on the web. As Thom points out a simple ad already is "commercial use of H.264". (This is probably why Google currently helps us to get rid of H.264 by the way).
Second because the H.264 format isn't as tightly coupled with the computer world as you may think. Last time a friend told me about getting H.264 video from a mid-end camcorder in AfterEffects and Premiere, it was still a nightmare. Flash video is partly VP6 content, not always H.264. Most videos found on the web use things like DivX, XviD in an MKV container, or WMV.
H.264 has won the war in a few areas, like camcorders, video discs, and Apple devices. But in the PC world, video encoding still is a mess with no dominant standard. In the mobile world, there is more or less a de facto standard, but if I remember well it's H.263 (probably because of how much it hogs a poor low-end cellphone CPU to decode H.264 video).
The MPEG-LA can fear about WebM, despite what you may think, because it's backed by Google. Google, who own Youtube, so... say... 85% of the videos seen on the web everyday. And Android, too. They have some serious firepower, more than enough to banish the MPEG-LA's profitable baby from the profitable PC world and a growing part of the mobile world if they want to. What they will do with this power, however, still remains to be seen...
Edited 2010-08-26 15:37 UTC
I'm one and I'm right here.
This changes nothing. All this does is permit the use of h264 for cases when the video is being delivered "free to end users"--which covers a fraction of potential uses. And, I must remind you, it only covers web video besides.
None of the arguments against h264 *relied* on them eventually beginning to charge for all video used on the internet. It certainly was one of the more nightmarish scenarios, but even without that outcome the use of encumbered h264 is still unwise and unhealthy.
The above was quoted from "http://www.businesswire.com/news/home/20100825006629/en"
So what about BBC iPlayer videos?
Videos shipped with Video games?
If it is not internet videos, or a paid for service then we will still be hit by royalty fees.
What happens what with new licenses or renewal of licenses?
What is preventing them from pulling a switcheroo?
All license holders have to agree first.
All charges apply only for more than 100,000 per year. Every use case that affects fewer people has always been free of charge.
Apple still hasn't said anything about webm. so it is basically mobile devices + safari, chrome, and IE, or supporting FF, chrome, and IE. If you take the whole royalty thing off the table, h264 is going to make more sense, at least until apple decides where they are going to go with webm.
Given that Mozilla cannot legally integrate h264 and html5 allows coded alternatives it simply makes sense to run a dual encoding and host the file twice and be done with it and cover every platform.
Just as vorbis has slowly become the de facto standard for audio that is used within an application (e.g. not to the end user), webm will for video unless there is another compelling AND free alternative.
Safety to use commercially trumps all the (mostly specious anyway) arguments about video quality
End user products may be still a battlefield for a while because users are already sold on how much better h.264 is than vanilla mp4 or mpeg2.
And we dumb end users are hard to convince there is a legal problem until long after somebody has actually started suing people.
More info about MPEG formats and patents:
http://en.swpat.org/wiki/MPEG_video_formats
It's also worth noting that this patent promise, with its "no commerce" limitation, won't permit Red Hat to ship H.264 support in their GNU/Linux distro :-(
Who cares about end users? No one charges the end users for use anyway. H.264 will still require a license for all OS makers, all sites using it, and basically anyone who wants to do anything even remotely interesting with it. If you can't see the need here for a truly free solution, you just aren't looking or you have your head in the sand.



