Chrome will support the WebGPU API by default—here’s why that’s important

Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics API that aims to bring the benefits of low-overhead APIs like Microsoft’s Direct3D 12, Apple’s Metal, and Vulkan to web browsers and other apps. WebGPU support has been available but off by default in Chrome for a while now, because the API wasn’t finalized and things could break from update to update. Google says that Mozilla and Apple will eventually support WebGPU in Firefox and Safari, and browsers like Microsoft Edge and Opera that rely on the Chromium browser engine can presumably choose to switch it on just as Google has. Chrome 113 supports WebGPU on Windows, macOS, and ChromeOS to start, with “support for other platforms” like Linux and Android “coming later this year.” This browser version should roll out to all Chrome users sometime in May. I’ve never really needed any advanced 3D rendering in my day-to-day browsing, but that might just be a case of the chicken and the egg.

Haiku Depot Server technology modernisation

Java technology has been moving forward much faster in recent years with more frequent updates. Java 17 Long Term Support (LTS) was introduced in September 2021 and will be followed by Java 21 LTS in September 2023. With HaikuDepotServer (HDS) still on Java 11 introduced in September 2018, it was time to upgrade to 17 and then also make the transition from Spring 5 to SpringBoot 3 which was released in November 2022. Spring is a base technology for SpringBoot with SpringBoot providing more configuration and functionality by convention. These upgrades will bring HDS up to date with the current state of the art in backend Java and allow HDS to be maintained more easily going forward. An interesting look at the steps taken during this upgrade process. There’s also a brand new Haiku activity report with tons and tons of fixes, new features, and updates.

The Bitcoin Whitepaper is hidden in every modern copy of macOS

While trying to fix my printer today, I discovered that a PDF copy of Satoshi Nakamoto’s Bitcoin whitepaper apparently shipped with every copy of macOS since Mojave in 2018. I’ve asked over a dozen Mac-using friends to confirm, and it was there for every one of them. The file is found in every version of macOS from Mojave (10.14.0) to the current version (Ventura), but isn’t in High Sierra (10.13) or earlier. A peculiar find indeed, considering the utter uselessness and wastefulness that is cryptocurrency.

Apple might be getting into VR at the worst possible time

The Verge: In other words, the impressive PSVR 2 hasn’t been as popular as Sony may have hoped, Meta Quest Pro sales barely scratch the surface of the Quest 2’s nearly 20 million units sold, and the ByteDance-owned Pico is struggling, too. There have already been some signs that high-end VR isn’t taking, especially Meta’s decision to cut the Quest Pro’s price from $1,500 to $1,000 just over four months after the product first launched. But given that Apple’s headset is rumored to cost around $3,000 — double the Quest Pro’s starting price — the iPhone maker could have a steep road ahead as it tries to get traction for its headset. I have my sincerest doubts about consumer VR/AR goggles, but at the same time – it’s generally not a good idea to bet against Apple.

Nintendo promises unlimited repairs for “drifting” Joy-Cons throughout Europe

Nintendo has agreed to offer free lifetime repairs of Nintendo Switch controllers experiencing the dreaded “Joy-Con drift” to consumers across the European Union. The move comes in response to years of organized complaints and a pressure campaign from the European Consumer Organization (BEUC). In a 2021 report, that organization logged “nearly 25,000 complaints” from European Switch owners regarding Joy-Con drift, which causes a Switch joystick to register phantom inputs even when it is untouched in the “neutral” position. The BEUC’s formal complaint cited the Joy-Con hardware for “premature obsolescence” and said that it’s “high time for companies to stop putting products onto the market that break too early.” It’s absolutely crazy that it has taken Nintendo this long to formally address this issue. It’s incredibly widespread – we, too, have drift on both of our Switches – and a clear, unambiguous design flaw that could be solved in a variety of ways. We’ve personally considered buying new Joy-Cons, but that just feels bad, as if we’re rewarding Nintendo’s incompetence and malice with more money. Instead, we may opt to buy and install third-arty hall effect sticks instead, to avoid the problem from returning altogether.

Pine64’s RISC-V Star64 goes on sale April 4 for $70

I come bearing great news for everyone waiting for Star64 – the SBC will be available for purchase on April 4th. Due to some last-minute logistics issues we failed to make the March launch date announced in February – our apologies for the slight delay. The boards have now finally been delivered and getting packaged and ready for dispatch. Let me just quickly reiterate the Star64 features: Quad core 64bit RISC-V, HDMI video output, 4x DSI and 4x CSI lates, i2c touch panel connector, dual Gigabit Ethernet ports, dual-band WiFi and Bluetooth, as well as 1x native USB3.0 port, 3x shared USB2.0 ports, PCIe x1 open-ended slot and GPIO bus pins (i2c, SPI and UART). The board also features 128M QSPI flash and eMMC and microSD card slots. The board will be available in two different RAM configurations – with 4GB and 8GB LPDDR4 memory for $69.99 and $89.99 respectively. I’ll await some reviews first, but this seems like a very obvious buy if performance is at least reasonable. I really want to support RISC-V hardware, but so far, it’s been rather slim pickings. Here’s top hoping it gets better soon.

My4TH: a minimalistic FORTH computer with a discrete CPU

FORTH is an early programming language developed by Charles H. Moore in the late 1960s. More developed FORTH on an IBM 1130 minicomputer, which had a 16-bit CPU and only 8 KB of RAM. To keep things simple and reduce memory consumption, he implemented FORTH as a stack-based virtual machine using the Reverse Polish Notation (RPN). But FORTH is much more than just a programming language. Because FORTH has a built-in interpreter, compiler and disk I/O support, a computer running FORTH is also called a “Forth system”. My4TH is such a Forth system. You can develop and debug your Forth programs directly on My4TH. You can enter your source code with the built-in text editor and store it in the on-board EEPROM memory. From there you can compile and run it directly on the My4TH board. This is well beyond my capabilities, but it seems like an incredibly cool piece of hardware. Niche, sure, but I wouldn’t be surprised if some of you were into this sort of thing.

The day Windows died

So, there is basically little you can do with Windows out of the box but buy subscriptions and log into pre-installed social media apps. One thing I knew right on the spot: That’s not an environment I want my kid to make his first steps “on a real computer.” Not in a hundred years. Never. Some people recommended tools to me which can be used to switch most of those things off. But honestly: How do you trust a system (or its manufacturer) if you can’t even know if those settings, which you deliberately chose, persist? What if I remove app x for a reason, and it suddenly pops up again after the next Windows update? Or the news section in the search menu? No way. I can no longer see a good use case for it, at least not in my home. Windows 11 is a dystopian experience.

iAPX432: Gordon Moore, risk and Intel’s super-CISC failure

With the benefit of hindsight, seems misconceived on just about every level. Six years in development, it was repeatedly delayed and when it was finally launched it was too slow and hardly sold at all. It was officially cancelled in 19861, just five years after it first went on sale. It’s not an exaggeration to call it a commercial disaster. So whilst it’s interesting to look at the reasons why the iAPX432 failed, it’s also useful to consider why Intel’s senior management thought it would work and why they got it wrong. If they could make these mistakes, then anyone could. We’ll look at the story of the iAPX432, examine some of its technical innovations and failures, and then try to understand why Intel got it wrong. An excellent deep dive into iAPX432, an architecture most of us will have zero experience with. Considering the recent passing of Gordon Moore, take some time to understand one of his company’s major bets that didn’t work out.

Microsoft plans major platform upgrades for “Windows 12” that will modernize the OS with AI, faster updates, and better security

The project is codenamed CorePC and is designed to be a modular and customizable variant of Windows for Microsoft to leverage different form factors with. Not all Windows PCs need the full breadth of legacy Win32 app support, and CorePC will allow Microsoft to configure “editions” of Windows with varying levels of feature and app compatibility. The big change with CorePC versus the current shipping version of Windows is that CorePC is state separated, just like Windows Core OS. State separation enables faster updates and a more secure platform via read-only partitions that are inaccessible to the user and third-party apps, just like on iPadOS or Android. That’s definitely pretty cool and if they can pull it off, it will greatly improve the Windows update experience. That being said, Microsoft’s track record at modernising Windows hasn’t been exactly littered with success, and it often comes with major hiccups, problems, and upset users (Vista, Windows 8, Windows on ARM). I would love for them to succeed with this one, because in the end, it would benefit a lot of users.

Italy cuts off ChatGPT due to privacy concerns

While ChatGPT has become what seems like a household name, the AI model’s method of data collection is somewhat concerning and has some clear negative connotations. With that being the case, Italy is moving forward with legal action to stop ChatGPT from operating for the time being. Good. These corporate, for-pay tools are built upon the backs of untold numbers of writers and other artists who have not been asked if they want their works to be used. For instance Microsoft will stomp any misuse of its codes or trademarks into the ground, but at the same time, it’s building entire profit streams on the backs of others. This is wrong.

Meta wants EU users to apply for permission to opt out of data collection

Ars Technica reports: Meta announced that starting next Wednesday, some Facebook and Instagram users in the European Union will for the first time be able to opt out of sharing first-party data used to serve highly personalized ads, The Wall Street Journal reported. The move marks a big change from Meta’s current business model, where every video and piece of content clicked on its platforms provides a data point for its online advertisers. People “familiar with the matter” told the Journal that Facebook and Instagram users will soon be able to access a form that can be submitted to Meta to object to sweeping data collection. If those requests are approved, those users will only allow Meta to target ads based on broader categories of data collection, like age range or general location. This immediately feels like something that shouldn’t be legal. Why on earth do I have to convince Facebook to respect my privacy? I should not have to provide any justification to them whatsoever – if I want them to respect my privacy, they should just damn do so, no questions asked. It seems I’m not alone: Other privacy activists have criticized Meta’s plan to provide an objection form to end sweeping data collection. Fight for the Future Director Evan Greer told Ars that Meta’s plan provides “privacy in name only” because users who might opt out if given a “yes/no” option may be less likely to fill out the objection form that requires them to justify their decision. “No one should have to provide a justification for why they don’t want to be surveilled and manipulated,” Greer told Ars. Exactly.

My quest to re-create Street Fighter’s long-lost pneumatic controls

During my search, it became evident how uncommon the SF1 deluxe cabinet really was (pneumatic version or otherwise). There was also a paucity of knowledge about the machine—and especially about its pneumatic controls. Pictures and parts were scarce, and a video of a working pneumatic machine didn’t even exist on the Internet. It seemed that there was still so much unknown about the original arcade game that launched my favorite game series. In a way, the challenge of gathering this information was motivating—why not try to make a working pneumatic machine and share what I have discovered? In any case, my kids would love it. And so began this undertaking. I had no idea that the original Street Fighter had these pneumatic controls, but it does seem to be a brilliant idea – until you start thinking about it a bit more and realise the amount of beating these buttons would take.

Can we hide the orange dot without disabling SIP?

A bit of background. When macOS Monterey was announced, Apple added an orange dot indicator that appears on top of everything whenever the microphone is in use. Kidding, it was quite a nice privacy addition actually. We could finally see in realtime when an app used the microphone, and what app that is. But this wasn’t something that everyone wanted. And so begins a detailed article about to hide the orange dot indicator. Can it be done without disabling System Integrity Protection?

A brief history of APFS in honour of its fifth birthday

This article is a year old, but I came across it and want to highlight it anyway. On 27 March 2017, Apple made one of its biggest corporate gambles. When it rolled out iOS 10.3 that day, the installer silently converted the storage in each iPhone and iPad to the first release of Apple’s new file system, APFS. Had a significant percentage of conversions gone wrong, Apple would have had a disaster on its hands, particularly as it didn’t admit to doing this until WWDC just over two months later, when it announced that APFS was coming to macOS 10.13 High Sierra that September. The conversion of god knows how many iPhones and iPads to APFS, entirely silently, is one of those moments where Apple really flexed its engineering muscle. Since file systems are a bit of an archaic topic these days, I find that Apple really isn’t getting the recognition it deserves for this silent migration to APFS.

Understanding immutable Linux OS: benefits, architecture, and challenges

For years, the traditional Linux operating system has been a top pick for its flexibility and ability to be customized. But as great as it is, there are use cases in which stricter security rules and higher reliability standards are needed. That’s where immutable Linux operating systems come in – offering a more secure and reliable option, especially in settings where security is paramount. In this post, we’ll be addressing some common questions to help you understand the principles behind immutable operating systems. We’ll also be exploring the various solutions available and the challenges faced in this field. So, get ready to dive in! I’m quite interested in this concept, as I feel it might be something the desktop Linux world is slowly moving towards. There’s considerable advantages, but also the risk of making the whole system far less flexible than desktop Linux is today.

Windows needs to stop showing tabloid news

Did you know that pigs eat humans “far more often than people expect?” If not, surely you must have heard the important, breaking news that a priest “died” in 2016, went to Hell briefly and returned to inform the rest of us that demons like to play Rhianna’s Umbrella song over and over again. If you aren’t aware of these important news stories then maybe you haven’t been spending enough time using Windows’ search box and widgets section, which at least for me, are filled to the brim with tabloid trash headlines. The stories come courtesy of Microsoft’s MSN content network, which syndicates content from hundreds of web publishers: some reputable, some less so. Full disclosure: Our parent company, Future Plc, has a syndication agreement with MSN and many of its sites, including Tom’s Hardware, occasionally have articles appear on the network. What’s problematic here, though, is not that MSN syndicates content but that it often pushes the equivalent of the Weekly World News table of contents right into the Windows operating system where it can be hard to avoid. Actions have consequences. If you choose to use Windows, you choose to get fed garbage all over your operating system in the form of ads and tabloid news.

Fallout 4 mod uses voice AI to add sensible reactions, more RPG-like choices

Modders can change many things inside their favorite games, but dialogue from professionally voiced characters hasn’t been one of those things—at least until recently. AI voice generation could open up new modding avenues for some games, as it has already done with one Fallout 4 mod package. They’re not just new labels on existing dialogue, either. RED, created by NexusMods user ProfMajowski (and first seen by us at PCGamesN), says it used ElevenLabs voice AI to generate its more in-character lines. The results can sometimes “sound a little ’emotionless,'” the creator writes, but “otherwise they basically sound like the real thing.” Nothing your character can newly say now will change the game’s mechanics or reactions, but it should sound a bit more in character. I’m not down on “artificial intelligence” as a matter of principle – quite the opposite. This story right here is a great example of how AI can be used in productive, interesting ways that truly make something possible that either wasn’t possible before, or was simply entirely unrealistic. Spoken dialog is hard to record for a whole slew of reasons, from cost to finding enough quality voice actors to the time it takes, and it’s usually only the biggest studios that have the ability to add it to their games. Even then it’s often a struggle, from bad voice acting overall to large role-playing games where e.g. the main quest is beautifully voiced, but side quests are either entirely unvoiced or clearly rushed by some cheap interns. Thanks to technology like this, even small indie studios or mere mod developers can add something meaningful to their work that up until recently simply wasn’t realistic. It will make games meaningfully better – especially once technology improves a bit more and developers become proficient with it – without the need for hype.

The Internet Archive has lost its first fight to scan and lend e-books like a library

A federal judge has ruled against the Internet Archive in Hachette v. Internet Archive, a lawsuit brought against it by four book publishers, deciding that the website does not have the right to scan books and lend them out like a library. Judge John G. Koeltl decided that the Internet Archive had done nothing more than create “derivative works,” and so would have needed authorization from the books’ copyright holders — the publishers — before lending them out through its National Emergency Library program. As much as we all want the Internet Archive to be right – and morally, they are – copyright law, as outdated, dumb, and counterproductive as it is, was pretty clear in this case. Sadly.