Games Archive

Why Xbox Kinect Needs an App Store

The Xbox 360 Kinect may be designed for games, but its true potential lies in Apps. Because Kinect has full-body tracking, gesture recognition, and specialized microphones that are good for hands-free voice recognition, new types of non-game apps that have never been seen anywhere except maybe in Star Trek could come into being. "Computer, show me the best Italian restaurants in North Beach." Kinect could then show these on the screen, and you could flick through this list with gestures, minority report style. What app is this? Why, Yelp for Kinect, of course.

It’s Official: Valve Releasing Steam, Source Engine for Linux

"Valve Corporation has today rolled out their Steam Mac OS X client to the general public and confirmed something we have been reporting for two years: the Steam content delivery platform and Source Engine are coming to Linux. This news is coming days after we discovered proof in Steam's Mac OS X Client of Linux support and subsequently found more Linux references and even the unreleased Steam Linux client. The day has finally come and Linux gamers around the world have a reason to rejoice, as this is the biggest news for the Linux gaming community that sees very few tier-one titles." This means Linux users can finally enjoy two of the best games in recent years: Left 4 Dead and Left 4 Dead 2. BOOMER!

The State of Mac and Linux Gaming

Wolfire blog writes: "It's 'common knowledge' that Mac and Linux gaming are so unimportant that they might as well not exist. Everyone 'knows' that Mac games sell a tiny fraction of the amount that Windows games sell, and that Linux games simply don't exist. But are these ideas based on reality? Where did these figures come from? Anyone who has ever worked with statistics knows that it's unwise to trust 'common knowledge' without data to back it up. I decided to ask some developers about their sales distribution, and get some real data about Mac and Linux game sales."

Sony Refuses To Reimburse PS3 Refunds

I think we need to start a digital rights category or something (the next version of OSNews will have it, for sure), because we have yet another article about this subject. After Sony removed the Other OS feature from the PlayStation 3, a European PlayStation 3 owner successfully secured a partial refund from Amazon under the European Sale of Goods Act. Sony has now retaliated, stating it is not going to reimburse retailers

PlayStation Pull-Back Hurts Inexpensive Supercomputing

A different take on Sony's removal of the Other OS feature of fat PS3s. "The reality probably is that Sony loses money on every PS3 it sells, counting on game sales to make up for the loss in revenue. Academic institutions using PS3s for clusters aren't likely to buy games or engage in online commerce. That's why, when you hear that the US military was planning to buy 2200 PS3 consoles to upgrade an existing PS3-based supercomputing cluster, Sony doesn't jump for joy. I suspect it was news like this, plus other sales for clustering, that prompted Sony to turn off the 'Other OS' feature for existing PS3s."

George Hotz Working to Restore PS3 Other OS Support

That Sony is a company known for its rather... Unfortunate stance towards DRM and copyright infringement should come as no surprise to anyone, after they more or less crippled the MiniDisc format with DRM, installed rootkits on users' machines, and started removing features from the PlayStation 3. That last one doesn't seem to end well: George Hotz, the famous iPhone hacker and the first to crack the PS3's security, has vowed to bring Linux support back to the PS3.

Evony: Investigating the Game Everyone Loves to Hate

"One game on the Web has been accused of being little more than an elaborate scam designed to bilk gamers out of their money. The game, Evony, has an extensive Web presence that has gained a lot of attention for all the wrong reasons, and that's just the beginning of the bad press surrounding the title. Accusations of shady business practices, legal bullying, and physical intimidation surround the game; some of these claims are easy enough to parse, while others are practically impossible to figure out because the real story has become so convoluted that it's a Gordian Knot of facts."

Sony Does 180, Removes “Other OS” Feature from PS3

The PlayStation 3 Slim already had an ability penalty of -35 Geekiness because of its lack of the "Install Other OS" option, and now the regular PlayStation 3 will follow in its footsteps. A PS3 firmware update, scheduled to land April 1, will disable this option on regular PS3s as well. This, dear readers, is what we in the business call a "testicle move", especially since only a few weeks ago, Sony bold-facedly claimed the feature would not be removed.

Nintendo Steals Its Own Thunder With 3DS Announcement

This Sunday, Nintendo will launch its newest portable gaming gadget -- the Nintendo DSi XL. This latest version of Nintendo's best-selling DS game machine is large and in charge with not only an expanded waistline but two super-sized screens. But while the DSi XL hasn't even had a chance to sashay out of its box yet, another portable gaming gadget is already hogging its spotlight. And it's another portable gaming gadget from Nintendo. It's called the Nintendo 3DS ... and it doesn't exist yet.

Valve Brings Hit Games, Steam Service to Mac

"It's officially official: Valve will bring its Steam online distribution service and titles from its massive library of hit games to the Mac this April, the company confirmed Monday. The successful content-delivery service will bring Valve titles like Left 4 Dead and the upcoming Portal 2, as well as games from other publishers, to Apple computers for the first time. The move was telegraphed last week in a series of teaser posters that mashed characters from Valve games into retro Apple ads." The big thing: native! Native! No emulation! Great news for Mac fans, and hopefully, a Linux version is on the way too.

Clearly the Middle Child: Mass Effect 2

And here I am, a week later. The Xbox home screen is patiently waiting for input, and as I put the controller down, my eyes drift towards the left, towards the closet where I keep my Xbox games, ordered according to which I find the best. Out of excitement, I had put the Mass Effect 2 box in the prime position when I bought it, but now that I've finished the game, I can't help but take it down a few pegs - behind Mass Effect 1, behind Dragon Age, but just above Fallout 3. I find it hard to admit, but Mass Effect 2 failed to meet my (admittedly) insanely high expectations.

Mass Effect 2 Released

I just went out in the blistering cold (windchill factor -12) for a very specific purpose: a certain online retailer had broken the embargo on a certain product, and in the faint hope that real-world stores would follow, I figured I'd be able to get my hands on said product that way, too. What are we talking about here? Oh, only what will most likely be the game of the year.

Once Impenetrable PS3 Cracked Wide Open

"The first hacker to successfully jailbreak the iPhone says he has pulled off yet another modding marvel, this time penetrating the previously impervious PlayStation 3 gaming console. The hack by 20-year-old George Hotz, aka geohot, is significant because the PS3 was the only game console that hadn't been hacked, despite being on the market for more than three years. The feat greatly expands the functionality of the box by allowing it to run unrestricted versions of Linux and a wide range of games that are currently forbidden. The hardware and software designer told El Reg it took him five weeks to develop the hack using a combination of modifications to the console's hardware and software."

Learn to Let Go: How Success Killed Duke Nukem

Wired has a very interesting article detailing the demise of 3D Realms and Duke Nukem Forever, the iconic game that never was. "It was never completed. Screenshots and video snippets would leak out every few years, each time whipping fans into a lather - and each time, the game would recede from view. Normally, videogames take two to four years to build; five years is considered worryingly long. But the Duke Nukem Forever team worked for 12 years straight. As one patient fan pointed out, when development on Duke Nukem Forever started, most computers were still using Windows 95, Pixar had made only one movie - Toy Story - and Xbox did not yet exist."