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I bet this will put some pressure over nVidia and will help hardware manufacturers to focus on free software. I'd like to have good graphics card support ... I still miss the days when my ATI Rage was the best card at framebuffer text mode :-) so it is time to catch the pass of time.
I'd love to see nVidia open too; and go a step further, dedicate a large number of programmers to writing a clean opensource driver which works with the opensource community.
The great thing; this will also improve things in the operating system world - imagine being able to go and upgrade your Mac's graphics card without needing to wait for a "Mac version" - if the specifications are open, someone also has the ability to hopefully write an EFI firmware so that its just a flash away.
All operating systems will benefit, both open and closed source; Microsoft will have all the specifications in their hands, all operating systems will be able to operate on a level playing field when it comes to hardware compatibility.
What I would love to see is this go beyond graphics cards, I want to see all hardware open; Realtek provides specifications for their hardware to those who ask - maybe its time for OEM's to step up and demand that hardware companies open up their specifications fully or lose their OEM contract. This will not only help operating system vendors but also help OEM vendors by virtue of the operating system vendors being able to properly support hardware and thus reduce the technical support calls.
Not that long. There is already the start of a 2D driver:
http://ppa.launchpad.net/tormodvolden/ubuntu/pool/main/x/xserver-xo...
(this basically works, but it is still pre-beta).
http://www.phoronix.com/scan.php?page=news_item&px=NjE4Ng
There is already a software implementation of 3D:
http://en.wikipedia.org/wiki/Mesa_3D
http://www.mesa3d.org/
There is a new Mesa device driver architecture called Gallium3D being worked on:
http://www.tungstengraphics.com/wiki/index.php/Gallium3D
There is some help coming in terms of support by the Linux kernel:
http://www.osnews.com/comment.php?news_id=18928
http://www.computerworld.com.au/index.php/id;1385306974;fp;2;fpid;2
There is existing 3D open source drivers for earlier ATI chipsets:
http://www.phoronix.com/scan.php?page=article&item=700&num=1
https://help.ubuntu.com/community/RadeonDriver
... and now (with this announcement) ATI are working towards the rlease of 3D specifications for their newer chipsets.
Perhaps by mid-year next year it will all start to come together.
Edited 2007-11-19 00:54
Have you tried Urban Terror 4? (http://www.urbanterror.net) it is an online FPS based on the Quake 3 source.
q3 was 8 years ago. games look like this now http://www.crysis-online.com/Media/Screenshots/Screenshots/Outdoor-...
have you seen where people have taken the q1 engine since the days when it was made open source?
while its not crysis level (and imo that game is there to show of the hardware of the person playing it, more then being a good game. basically its the computer version of the nissan skyline and similar), its impressive how far they have taken it, and still being (mostly, i have seen some issues ever so often) compatible with the mods made when q1 was new.
hmm, q1 team fortress on a updated engine vs the resently released team fortress 2 from valve?
if your referring to the original q1 mod, i would suspect so as at that time the stuff was created using a special language and compiler rather then c++ and similar.
so in theory any mod for q1 should work for any q1 engine variant as long as they stayed compatible to the mod format.
could this be it?
http://www.fileplanet.com/27369/20000/fileinfo/tf28.zip
IMHO, the most beautiful free FPS is True Combat which is built on Enemy Territory.
http://www.truecombatelite.net
"?Urbanterror does it install ok in Linux????"
Yes, the home page for it is here: http://www.urbanterror.net/
There is an installer script for Linux found here: http://forums.urbanterror.net/index.php/topic,8165.0.html
I used it on Ubuntu 7.10 and it worked fine.





