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with a native client other then Regnum Online.
Liking OSS games like NAEV as it's a pretty good ripoff of the Mac classic Escape Velocity series.
Hopefully the OSS game devs will put something together with the newly sourced iDTech engine aside from yet another Quake rehash...
I guess that http://blog.naev.org/ is at the max of OSS artistic ambition then?
It's not that impressive graphically, but if they intend to get a set of multipath storylines like the Escape Velocity series https://www.youtube.com/watch?v=nwW1evVrikk then thats going quite far for a free OSS title.
I like my FreeCiv and Freecol. EDIT: And OpenTTD. Edited 2011-11-14 13:00 UTC
Yet all 3 don't fit into you categories.
True but then again, most commercial games are just rehashing the same stuff over and over again so it's not that different, really.
Not to be picky, but OpenTTD looks pretty much like the first version of SimCity I played.
FPS games are so easy primarily thanks to Id, which has consistently posted the source code to their previous generation engine the Christmas after the current engine comes out. Carmack has already posted on his blog that the source for Doom3 has gone to legal for final vetting for release this xmas, so look forward to a big jump in linux FPS games next spring.
Look at all the awesomeness that came from the Quake3 code... ioquake3 maintains and extends the code, which in turn is the base for games like Urban Terror, World of Padman, Tremulous, and more! I can't wait to see what comes from the Doom3 code!
You could contribute with the storytelling.
I mean, how hard can it be considering that most commercial games have laughably bad stories (and acting) that wouldn't even make the grade in a C-level movie production.
It's been in active development for many years and is completely free, unlike Regnum. I've been playing for longer than I would like to admit and there are usually between 150 and 800 players online at any given time.
I tried it a few years back, was missing far too much at the time and nobody I asked was willing to help with any info for beginners.
I haven't loaded Regnum in like a year, mainly because it was too much of a grind fest, but at the time the only thing paying got you was EXP doubler scrolls and mounts, neither of which made a huge difference in game play as they only saved you some time, since you couldn't fight from a horse and if hit on it you could be knocked off and thus take a something like a 5-10 second recover time before you could move, allowing you to be slaughtered by who or whatever hit you. The only player class that would have trouble catching you on a horse would be a Knight, everytihng else has the range or speed to catch you.
EXP scrolls only made sense if you had a grinding party setup so you could maximize party and chain kill EXP modifiers. On your own if you where anything less then a mid level mage type the cooldown and rest times would eat too much of your scroll time.
Aside from that the problem was things to do aside from grind or war at the time, they had come up with randomly modified or craptacular versions of every mob drop gear, but there was nothing to do with the various non equipment items you got from mobs.
Regnum feels like a hack n' slash more than an RPG.
I play vendetta online. It's neither open source nor free but it is a good MMO and it runs on GNU natively and very well. The management is open and it is pretty much ran by the community. Edited 2011-11-14 22:02 UTC
I've been playing around with Wurm Online a bit. It's a MMO with a Java client and it runs decently on Linux and looks pretty good. It's no WoW or Everquest though.
You could try Sega's Spiral Knights http://www.spiralknights.com/ runs pretty well on Linux.
Have you tried Ryzom ?
it got a native linux client, is fully open source and partially free to play.
Ryzom looks promising. Thanks for the suggestion. I prefer more role playing with my RPG's
Thank you "JoshB"
This article is pretty, pretty good.
My pleasure, thanks for reading
Yes I liked it too, good article. I did found it odd that there was no mention of Minecraft which afaik is the biggest indie-game hit in existance and also is cross-platform due to it being done in Java.
As for pc gaming in general, indie games are obviously making good inroads while big AAA titles seem to be moving towards dedicated gaming consoles. Personally I find pc gaming more interesting than in a long while with the whole '2 guys in a garage making a game' mentality coming back thus allowing much more experimentation with gameplay than the expensive Hollywood style productions were they generally bet on safe standard gameplay and focuses on improving the graphics.
Looking at the indie sector there seems to be alot of games being developed for pc first and if they do well they are ported to IPhone/Android/IPad which is an interesting strategy.
You forgot door nr 4: emulation (of other hardware platforms, usually consoles)
Good point. I thought about including it under the compatibility layer section, but wound up leaving it out because the article was already getting long. I'm glad you brought it up, though, so people know that's an option too. Thanks!
My recent favs are:
World of Goo
>> Fun physics puzzle game involving gooey goo-balls
>> Point and click adventure with cute robots
Binding of Isaac (part of recent Humble Bundle)
>> amazing & freaky ZELDA-style top-down action rpg
All of these are available for Linux and are working flawlessly on my Ubuntu machine. Edited 2011-11-14 13:30 UTC
My Favorites Native Linux Games are
Unreal Tournament 2004 (my favorite)
World of Goo (stuck on tower of goo)
duckhunt (from pygame)
Tetris (varient of Tetrix from KDE)
sauerbraten (very fast)
I have yet to try
Revange of the Titans
Vertigo (from desura)
I don't know if others have similar problem too, but trine, penumbra overtune don't run (I don't know what they lack, when all of my above games run quite well on open source intel hd 3000 sandy bridge).
Meaning no offense...
But the "Humble Bundle" usually consists of one rather pretty physics based side scrolling platformer, two or three casual puzzle games like Cogs, and a mediocre tower shooter.
None of them new to the Windows gamer and frequently on sale for the Windows platform elsewhere.
The Linux share looks generous, but it is still only half retail list for a single game, and only one quarter of the return from Windows.
My own contributions have gone entirely to charities. Which is the best choice, I think, given what I am willing and able to pay.
I passed on the current HB and I can't shake the feeling that they are growing progressively weaker and more obscure.
I am not interested in alpha builds or failed projects.
If you're looking for a game on Linux that isn't available anywhere else, you're never going to find it.
Even if Linux sales are decent enough to make it a good target, the Windows and console markets are far larger.
It would never make sense to write a Linux exclusive game for money.
If there was an open source game that was only for Linux, people who like Windows would probably port it.
Those were the days when video drivers didn't support OpenGL very well. Those were the days when people wrote software graphics render engines in machine code. It was difficult to make games cross-platform.
Today writing cross-platform code is much, much easier.
Interesting interview with the producers of the Amnesia game on how Linux and Mac ports save a game studio.
The Desura client for Linux might go open sources
Dont know if Android counts.The quality of games is improving fast (example http://www.madfingergames.com/)and some quad core mobile gpu's is said to reach PS3 quality next year.
The hardware is also relatively cheap (Tegra's 3 going for between $15-$25 apparantly and Omap 4 between $12-$14.)
Android's 3D graphics library is OpenGL ES 2.0 based so this could only benefit Linux ports? Edited 2011-11-14 15:11 UTC
It would be nice if OpenGL on Android benefited Linux ports, but I doubt it will be the case.
Most of the AAA games and the game engines they use are already built to support different rendering libraries. The biggest hurdle I believe is the commercial factor, rewards vs costs and risks.
Having used a few different game engines that don't have Linux support (which is almost all of them) I've always asked why not and the answer is always.. it doesn't make good business sense, market is small and not much money in it.
It may seem like some extra income for free.. but another platform with a wide variety of hardware configurations to test on can end up costing a lot for a large developer.. and they are not going to cut into their profit margins. And the game engine companies mostly just follow the trends of the industry and their buyers wishes. For big corporations the simple fact is.. follow the money.
I'm hoping on a quad core ARM and tegra4 based laptop purely designed to run Linux. The seperate components are there, now a company who is willing to take the risk. That will be the day I ditch Lenovo.
I'm looking forward to reading the article
Guys, have a look at the whole python scene. Nice programming language but more importantly...
There's some very cool renpy games.
I would love an ultrabook with amd graphics.
support the game devs on the ubuntu software center. Even if it's not OSS
peace and happy gaming!
ps. apologies if the comment is waaaay of topic but I just got home
Wine has gotten so much better in the last few years. I played Rift from release day up to now on wine with no problems, except once. For about a week the game didn't work on wine due to a windows error. But other than that it has been well supported. Rage also runs under Wine from what I understand.
Anyone looking for good cheaper/older games should check out Good Old Games, www.gog.com They have a pretty nice collection and most of them run in Wine or Dosbox.
Thanks for the gog.com tip Seems like a lot of older games - do you know if some of them are emulated in any way? Wouldn't think good old Master of Orion would run natively in Windows for example.
Guess I was on another planet when I replied. See now that you wrote "most of them run in Wine or Dosbox."
Desura has been a breath of fresh air.
Support is great, the community is growing and many developers are talking straight on the game pages.
I will be buying way more games through desura for Linux than any humble bundle.
Apart from Wesnoth and a gaggle of shooters usually running on various obsolete engines donated to the community by iD, there are still a few other good FOSS games. FlightGear is a decent flight sim. OpenTTD and Simutrans are both good strategic simulations. Freeciv and Freecol are both great "traditional" turn-based strategy games. Oolite is about as close as it gets to a perfect modern "clone" of the classic 8/16-bit space trading classic. KMahjohng happens to be the best Mahjohngg Solitaire implementation I've played since I left OS/2 (which also had a nice built-in version) Finally, Nethack and (Z)Angband offer some great action-oriented dungeon crawling if you can get over the lack of graphics. I've never had any problems keeping my self entertained under Linux and I doubt that anybody with the skills to use Google has either. Edited 2011-11-14 21:45 UTC
I still play NWN (9 years after the original release). It seems Bioware/Atari screwed up on this one and actually put the hooks in to allow players to add content / improve the game so the online world is still rather robust after all these years (lots of free online servers to play on most with custom content). I'd love to see another iteration of something like this now but all the companies want to milk the customers for everything and have draconian control over updates and content so I'm not holding my breath. For a closed source commercial product it does seem to have a very OSS feel to it. I think it's the reason it seems to be outlasting NWN2. If you've never played it go here and give it a try:
Newegg used to sell the DVD version for $10 with free shipping but seems they're out of it now. Best game I ever bought ($10 for years and years of play).
NWN is available on gog.com. Cheap, full version with all the add on packs. Plus there is info in the forum for adding the community mods and getting it running on linux.
I actually started playing these the other day and some of these games are amazing!
The only games I've regularly played on Linux have been WINE-run windows games.
-Frozen Synapse (There is a Linux build out now)
Dude. Great article.
John Knight - Linux Journal
Wooo I'm now OS News famous ^_^
some gameplay videos.
used to have Ati card before. had lots or problems with getting games to work with wine and if i got then the performance hit was pretty big.
Lately got nvidia card again after allmost 2 years on ati
and im impressed how many games are working with little or no tweaking at all through a wine.
Linux won't be taken as a serious gaming platform for plenty of reasons, even when you remove money from the equation. Linux users are destined to be at the mercy of how well (or poorly) Wine works, and whoever finds motivation to write a native game.