Linked by JoshB on Mon 14th Nov 2011 11:45 UTC
Games When I decided to take on this article I thought it would be easy. Grab a few quotes from some developers, re-hash WINE support, check out the latest version of Battle for Wesnoth... Simple stuff.
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Need an MMO
by Kivada on Mon 14th Nov 2011 12:23 UTC
Kivada
Member since:
2010-07-07

with a native client other then Regnum Online.

Liking OSS games like NAEV as it's a pretty good ripoff of the Mac classic Escape Velocity series.

Hopefully the OSS game devs will put something together with the newly sourced iDTech engine aside from yet another Quake rehash...

Reply Score: 2

RE: Need an MMO
by WereCatf on Mon 14th Nov 2011 12:38 UTC in reply to "Need an MMO"
WereCatf Member since:
2006-02-15

Hopefully the OSS game devs will put something together with the newly sourced iDTech engine aside from yet another Quake rehash...


The sad truth is that the majority of F/OSS games fill atleast one of the following, if not multiple ones:
* Looks horrible.
* Is yet-another deathmatch FPS.
* Lacks any kind of single-player story.

I do realize that creating deathmatch FPSes is easy; you don't need a coordinated effort in drafting a story, you don't need to write your own engine, you don't even need to worry about the graphics either as people are too busy killing eachothers to notice anything else. Anything more complicated quickly requires too much coordination to be possible.

*toddles back to playing Skyrim*

Reply Score: 5

RE[2]: Need an MMO
by Kivada on Mon 14th Nov 2011 12:56 UTC in reply to "RE: Need an MMO"
Kivada Member since:
2010-07-07

I guess that http://blog.naev.org/ is at the max of OSS artistic ambition then?

It's not that impressive graphically, but if they intend to get a set of multipath storylines like the Escape Velocity series https://www.youtube.com/watch?v=nwW1evVrikk then thats going quite far for a free OSS title.

Reply Score: 2

RE[2]: Need an MMO
by JAlexoid on Mon 14th Nov 2011 13:00 UTC in reply to "RE: Need an MMO"
JAlexoid Member since:
2009-05-19

I like my FreeCiv and Freecol. EDIT: And OpenTTD.

Edited 2011-11-14 13:00 UTC

Reply Score: 2

RE[3]: Need an MMO
by WereCatf on Mon 14th Nov 2011 13:39 UTC in reply to "RE[2]: Need an MMO"
WereCatf Member since:
2006-02-15

I like my FreeCiv and Freecol. EDIT: And OpenTTD.


Well, all 3 are open-source implementations of already-existing games...

Reply Score: 3

RE[4]: Need an MMO
by JAlexoid on Tue 15th Nov 2011 00:07 UTC in reply to "RE[3]: Need an MMO"
JAlexoid Member since:
2009-05-19

Yet all 3 don't fit into you categories.

Reply Score: 2

RE[4]: Need an MMO
by Soulbender on Tue 15th Nov 2011 16:26 UTC in reply to "RE[3]: Need an MMO"
Soulbender Member since:
2005-08-18

True but then again, most commercial games are just rehashing the same stuff over and over again so it's not that different, really.

Reply Score: 6

RE[3]: Need an MMO
by Priest on Mon 14th Nov 2011 16:20 UTC in reply to "RE[2]: Need an MMO"
Priest Member since:
2006-05-12

Not to be picky, but OpenTTD looks pretty much like the first version of SimCity I played.

Reply Score: 1

RE[2]: Need an MMO
by JLF65 on Mon 14th Nov 2011 16:59 UTC in reply to "RE: Need an MMO"
JLF65 Member since:
2005-07-06

FPS games are so easy primarily thanks to Id, which has consistently posted the source code to their previous generation engine the Christmas after the current engine comes out. Carmack has already posted on his blog that the source for Doom3 has gone to legal for final vetting for release this xmas, so look forward to a big jump in linux FPS games next spring. ;)

Look at all the awesomeness that came from the Quake3 code... ioquake3 maintains and extends the code, which in turn is the base for games like Urban Terror, World of Padman, Tremulous, and more! I can't wait to see what comes from the Doom3 code!

Reply Score: 5

RE[3]: Need an MMO
by Dr.Mabuse on Tue 15th Nov 2011 00:46 UTC in reply to "RE[2]: Need an MMO"
Dr.Mabuse Member since:
2009-05-19

Look at all the awesomeness that came from the Quake3 code... ioquake3 maintains and extends the code, which in turn is the base for games like Urban Terror, World of Padman, Tremulous, and more! I can't wait to see what comes from the Doom3 code!


URT is all I play these days (call it "work de-stress") on Windows or Ubuntu. People into the gaming eye-candy wil dismiss it, but it has a lot of depth and awesome online play.

Great game, and nice that the Linux version is considered to be a first-class citizen!

Reply Score: 1

v RE[2]: Need an MMO
by tuma324 on Mon 14th Nov 2011 18:09 UTC in reply to "RE: Need an MMO"
RE[3]: Need an MMO
by WereCatf on Mon 14th Nov 2011 18:35 UTC in reply to "RE[2]: Need an MMO"
WereCatf Member since:
2006-02-15

How about your start contributing then?

Wait, that's impossible right?


I never claimed to have the required skills, now did I?

Reply Score: 4

RE[4]: Need an MMO
by Soulbender on Tue 15th Nov 2011 16:30 UTC in reply to "RE[3]: Need an MMO"
Soulbender Member since:
2005-08-18

You could contribute with the storytelling.
I mean, how hard can it be considering that most commercial games have laughably bad stories (and acting) that wouldn't even make the grade in a C-level movie production.

Reply Score: 3

RE[3]: Need an MMO
by Kivada on Tue 15th Nov 2011 05:07 UTC in reply to "RE[2]: Need an MMO"
Kivada Member since:
2010-07-07

How about your start contributing then?

Wait, that's impossible right?


Ah yes! Because everyone that uses open source software has any ability to code or has any 3d modeling skill?

I'm more then willing to pay for an OSS game, there are plenty of engines that have licensing terms that allow for you to make a profit.

Hell how about an RPG Maker or Fighter Maker or Never Winter Nights style DIY game maker kit.

Reply Score: 2

RE: Need an MMO
by kenji on Mon 14th Nov 2011 16:37 UTC in reply to "Need an MMO"
kenji Member since:
2009-04-08

Try Planeshift

http://www.planeshift.it/

It's been in active development for many years and is completely free, unlike Regnum. I've been playing for longer than I would like to admit and there are usually between 150 and 800 players online at any given time.

Reply Score: 2

RE[2]: Need an MMO
by Kivada on Tue 15th Nov 2011 05:41 UTC in reply to "RE: Need an MMO"
Kivada Member since:
2010-07-07

I tried it a few years back, was missing far too much at the time and nobody I asked was willing to help with any info for beginners.

I haven't loaded Regnum in like a year, mainly because it was too much of a grind fest, but at the time the only thing paying got you was EXP doubler scrolls and mounts, neither of which made a huge difference in game play as they only saved you some time, since you couldn't fight from a horse and if hit on it you could be knocked off and thus take a something like a 5-10 second recover time before you could move, allowing you to be slaughtered by who or whatever hit you. The only player class that would have trouble catching you on a horse would be a Knight, everytihng else has the range or speed to catch you.

EXP scrolls only made sense if you had a grinding party setup so you could maximize party and chain kill EXP modifiers. On your own if you where anything less then a mid level mage type the cooldown and rest times would eat too much of your scroll time.

Aside from that the problem was things to do aside from grind or war at the time, they had come up with randomly modified or craptacular versions of every mob drop gear, but there was nothing to do with the various non equipment items you got from mobs.

Reply Score: 2

RE[3]: Need an MMO
by kenji on Tue 15th Nov 2011 20:18 UTC in reply to "RE[2]: Need an MMO"
kenji Member since:
2009-04-08

Regnum feels like a hack n' slash more than an RPG.

Reply Score: 1

RE: Need an MMO
by spiderman on Mon 14th Nov 2011 21:57 UTC in reply to "Need an MMO"
spiderman Member since:
2008-10-23

I play vendetta online. It's neither open source nor free but it is a good MMO and it runs on GNU natively and very well. The management is open and it is pretty much ran by the community.

Edited 2011-11-14 22:02 UTC

Reply Score: 3

RE: Need an MMO
by zlynx on Tue 15th Nov 2011 02:42 UTC in reply to "Need an MMO"
zlynx Member since:
2005-07-20

I've been playing around with Wurm Online a bit. It's a MMO with a Java client and it runs decently on Linux and looks pretty good. It's no WoW or Everquest though.

Reply Score: 2

RE: Need an MMO
by kap1 on Tue 15th Nov 2011 09:37 UTC in reply to "Need an MMO"
kap1 Member since:
2006-05-12

You could try Sega's Spiral Knights http://www.spiralknights.com/ runs pretty well on Linux.

Reply Score: 1

RE: Need an MMO
by Draak145 on Tue 15th Nov 2011 09:43 UTC in reply to "Need an MMO"
Draak145 Member since:
2011-11-15

Have you tried Ryzom ?
http://www.ryzom.com/

it got a native linux client, is fully open source and partially free to play.

Reply Score: 2

RE[2]: Need an MMO
by kenji on Tue 15th Nov 2011 20:14 UTC in reply to "RE: Need an MMO"
kenji Member since:
2009-04-08

Ryzom looks promising. Thanks for the suggestion. I prefer more role playing with my RPG's

Reply Score: 2

Awesome Article
by Phucked on Mon 14th Nov 2011 12:24 UTC
Phucked
Member since:
2008-09-24

Thank you "JoshB"

This article is pretty, pretty good.

Reply Score: 4

RE: Awesome Article
by JoshB on Tue 15th Nov 2011 20:29 UTC in reply to "Awesome Article "
JoshB Member since:
2009-07-15

My pleasure, thanks for reading

Reply Score: 1

RE[2]: Awesome Article
by Valhalla on Wed 16th Nov 2011 16:06 UTC in reply to "RE: Awesome Article "
Valhalla Member since:
2006-01-24

Yes I liked it too, good article. I did found it odd that there was no mention of Minecraft which afaik is the biggest indie-game hit in existance and also is cross-platform due to it being done in Java.

As for pc gaming in general, indie games are obviously making good inroads while big AAA titles seem to be moving towards dedicated gaming consoles. Personally I find pc gaming more interesting than in a long while with the whole '2 guys in a garage making a game' mentality coming back thus allowing much more experimentation with gameplay than the expensive Hollywood style productions were they generally bet on safe standard gameplay and focuses on improving the graphics.

Looking at the indie sector there seems to be alot of games being developed for pc first and if they do well they are ported to IPhone/Android/IPad which is an interesting strategy.

Reply Score: 4

Emulation
by AdamKlob on Mon 14th Nov 2011 12:40 UTC
AdamKlob
Member since:
2011-11-14

You forgot door nr 4: emulation (of other hardware platforms, usually consoles)

Reply Score: 5

RE: Emulation
by JoshB on Tue 15th Nov 2011 20:30 UTC in reply to "Emulation"
JoshB Member since:
2009-07-15

Good point. I thought about including it under the compatibility layer section, but wound up leaving it out because the article was already getting long. I'm glad you brought it up, though, so people know that's an option too. Thanks!

Reply Score: 1

My favs
by mr_pinsky on Mon 14th Nov 2011 13:29 UTC
mr_pinsky
Member since:
2010-09-06

My recent favs are:

World of Goo
>> Fun physics puzzle game involving gooey goo-balls

Machinarium
>> Point and click adventure with cute robots

Binding of Isaac (part of recent Humble Bundle)
>> amazing & freaky ZELDA-style top-down action rpg

All of these are available for Linux and are working flawlessly on my Ubuntu machine.

Edited 2011-11-14 13:30 UTC

Reply Score: 2

razorxpress
Member since:
2011-11-14

My Favorites Native Linux Games are

Unreal Tournament 2004 (my favorite)
World of Goo (stuck on tower of goo)
duckhunt (from pygame)
Tetris (varient of Tetrix from KDE)
Supertuxkart
sauerbraten (very fast)
gish
serious sam
ChickenInvadors
cogs
openarena
Xonotic
Zaz

I have yet to try

steelstorm
Machinarium
Torcs
Minecraft
Braid
Revange of the Titans
Quake 3
Vertigo (from desura)

I don't know if others have similar problem too, but trine, penumbra overtune don't run (I don't know what they lack, when all of my above games run quite well on open source intel hd 3000 sandy bridge).

Reply Score: 2

joeprusa Member since:
2006-05-25

My Favorites Native Linux Games are

Unreal Tournament 2004 (my favorite)
World of Goo (stuck on tower of goo)
duckhunt (from pygame)
Tetris (varient of Tetrix from KDE)
Supertuxkart
sauerbraten (very fast)
gish
serious sam
ChickenInvadors
cogs
openarena
Xonotic
Zaz

I have yet to try

steelstorm
Machinarium
Torcs
Minecraft
Braid
Revange of the Titans
Quake 3
Vertigo (from desura)

I don't know if others have similar problem too, but trine, penumbra overtune don't run (I don't know what they lack, when all of my above games run quite well on open source intel hd 3000 sandy bridge).


Both Trine and Penumbra run great on my machine. But I've got nVidia's blob drivers...

Reply Score: 1

Humble, indeed.
by westlake on Mon 14th Nov 2011 15:08 UTC
westlake
Member since:
2010-01-07

Meaning no offense...

But the "Humble Bundle" usually consists of one rather pretty physics based side scrolling platformer, two or three casual puzzle games like Cogs, and a mediocre tower shooter.

None of them new to the Windows gamer and frequently on sale for the Windows platform elsewhere.

The Linux share looks generous, but it is still only half retail list for a single game, and only one quarter of the return from Windows.

My own contributions have gone entirely to charities. Which is the best choice, I think, given what I am willing and able to pay.

I passed on the current HB and I can't shake the feeling that they are growing progressively weaker and more obscure.

I am not interested in alpha builds or failed projects.

Reply Score: 1

RE: Humble, indeed.
by zlynx on Tue 15th Nov 2011 02:45 UTC in reply to "Humble, indeed. "
zlynx Member since:
2005-07-20

If you're looking for a game on Linux that isn't available anywhere else, you're never going to find it.

Even if Linux sales are decent enough to make it a good target, the Windows and console markets are far larger.

It would never make sense to write a Linux exclusive game for money.

If there was an open source game that was only for Linux, people who like Windows would probably port it.

Reply Score: 3

RE[2]: Humble, indeed.
by Kivada on Tue 15th Nov 2011 06:06 UTC in reply to "RE: Humble, indeed. "
Kivada Member since:
2010-07-07

If you're looking for a game on Linux that isn't available anywhere else, you're never going to find it.

Even if Linux sales are decent enough to make it a good target, the Windows and console markets are far larger.

It would never make sense to write a Linux exclusive game for money.

If there was an open source game that was only for Linux, people who like Windows would probably port it.


Really? How big was the Mac marketshare 10 years ago compared to Linux now? Because at the time there where quite a few Mac only indie games back then. There where no more ambitious then the 2d HIB games, but they where seemingly able to make a profit since they usually had a few different games and or sequels.

Reply Score: 2

RE[3]: Humble, indeed.
by zlynx on Tue 15th Nov 2011 06:52 UTC in reply to "RE[2]: Humble, indeed. "
zlynx Member since:
2005-07-20

Those were the days when video drivers didn't support OpenGL very well. Those were the days when people wrote software graphics render engines in machine code. It was difficult to make games cross-platform.

Today writing cross-platform code is much, much easier.

Reply Score: 2

Android & OpenGL games
by fran on Mon 14th Nov 2011 15:10 UTC
fran
Member since:
2010-08-06

Interesting interview with the producers of the Amnesia game on how Linux and Mac ports save a game studio.
http://zcint.co.uk/article/jens-nilsson-frictional-games-interview

The Desura client for Linux might go open sources
http://www.desura.com/groups/desura/forum/thread/open-sourcing-desu...

Dont know if Android counts.The quality of games is improving fast (example http://www.madfingergames.com/)and some quad core mobile gpu's is said to reach PS3 quality next year.
http://arstechnica.com/gadgets/news/2011/11/arm-touts-playstation-3...

The hardware is also relatively cheap (Tegra's 3 going for between $15-$25 apparantly and Omap 4 between $12-$14.)

Android's 3D graphics library is OpenGL ES 2.0 based so this could only benefit Linux ports?

Edited 2011-11-14 15:11 UTC

Reply Score: 3

RE: Android & OpenGL games
by lgoss007 on Mon 14th Nov 2011 19:53 UTC in reply to "Android & OpenGL games"
lgoss007 Member since:
2011-11-14

It would be nice if OpenGL on Android benefited Linux ports, but I doubt it will be the case.

Most of the AAA games and the game engines they use are already built to support different rendering libraries. The biggest hurdle I believe is the commercial factor, rewards vs costs and risks.

Having used a few different game engines that don't have Linux support (which is almost all of them) I've always asked why not and the answer is always.. it doesn't make good business sense, market is small and not much money in it.

It may seem like some extra income for free.. but another platform with a wide variety of hardware configurations to test on can end up costing a lot for a large developer.. and they are not going to cut into their profit margins. And the game engine companies mostly just follow the trends of the industry and their buyers wishes. For big corporations the simple fact is.. follow the money.

Reply Score: 2

RE: Android & OpenGL games
by makkus on Tue 15th Nov 2011 06:56 UTC in reply to "Android & OpenGL games"
makkus Member since:
2006-01-11

I'm hoping on a quad core ARM and tegra4 based laptop purely designed to run Linux. The seperate components are there, now a company who is willing to take the risk. That will be the day I ditch Lenovo.

Reply Score: 1

RE[2]: Android & OpenGL games
by Kivada on Tue 15th Nov 2011 07:24 UTC in reply to "RE: Android & OpenGL games"
Kivada Member since:
2010-07-07

I'm hoping on a quad core ARM and tegra4 based laptop purely designed to run Linux. The seperate components are there, now a company who is willing to take the risk. That will be the day I ditch Lenovo.


Nvidia ever going to release a Tegra driver for Linux or just a custom driver for Android? While the prospect of those quad 64 bit 2.5Ghz ARM CPUs are great the GPU will by far be your biggest limitation in what can be done.

Any idea on what the next gen successor to the E-450 will be? http://www.cpu-world.com/CPUs/Bobcat/AMD-E%20Series%20E-450... Would make for a decent netbook at no more then 1280x768.

Reply Score: 2

RE[3]: Android & OpenGL games
by fran on Tue 15th Nov 2011 19:09 UTC in reply to "RE[2]: Android & OpenGL games"
fran Member since:
2010-08-06

"I'm hoping on a quad core ARM and tegra4 based laptop purely designed to run Linux. The seperate components are there, now a company who is willing to take the risk. That will be the day I ditch Lenovo.


Nvidia ever going to release a Tegra driver for Linux or just a custom driver for Android? While the prospect of those quad 64 bit 2.5Ghz ARM CPUs are great the GPU will by far be your biggest limitation in what can be done.

Any idea on what the next gen successor to the E-450 will be? http://www.cpu-world.com/CPUs/Bobcat/AMD-E%20Series%20E-450... Would make for a decent netbook at no more then 1280x768.
"

It looks like it's the Krisna that will have 2-4 cores.

http://www.engadget.com/2010/11/11/amd-publishes-cpu-roadmaps-throu...

Reply Score: 2

RE[4]: Android & OpenGL games
by fran on Tue 15th Nov 2011 19:44 UTC in reply to "RE[3]: Android & OpenGL games"
fran Member since:
2010-08-06
my little comment...
by rebel787 on Mon 14th Nov 2011 19:33 UTC
rebel787
Member since:
2007-01-13

I'm looking forward to reading the article ;)

Guys, have a look at the whole python scene. Nice programming language but more importantly...
There's some very cool renpy games.

I would love an ultrabook with amd graphics.
support the game devs on the ubuntu software center. Even if it's not OSS ;)

peace and happy gaming!

ps. apologies if the comment is waaaay of topic but I just got home ;)

Reply Score: 1

just a comment on wine
by TechGeek on Mon 14th Nov 2011 20:19 UTC
TechGeek
Member since:
2006-01-14

Wine has gotten so much better in the last few years. I played Rift from release day up to now on wine with no problems, except once. For about a week the game didn't work on wine due to a windows error. But other than that it has been well supported. Rage also runs under Wine from what I understand.

Anyone looking for good cheaper/older games should check out Good Old Games, www.gog.com They have a pretty nice collection and most of them run in Wine or Dosbox.

Reply Score: 2

RE: just a comment on wine
by kristianhk on Tue 15th Nov 2011 21:35 UTC in reply to "just a comment on wine"
kristianhk Member since:
2009-06-08

Thanks for the gog.com tip ;) Seems like a lot of older games - do you know if some of them are emulated in any way? Wouldn't think good old Master of Orion would run natively in Windows for example.

Reply Score: 1

RE[2]: just a comment on wine
by kristianhk on Sat 19th Nov 2011 12:50 UTC in reply to "RE: just a comment on wine"
kristianhk Member since:
2009-06-08

Guess I was on another planet when I replied. See now that you wrote "most of them run in Wine or Dosbox."

Reply Score: 1

desura
by stabbyjones on Mon 14th Nov 2011 20:34 UTC
stabbyjones
Member since:
2008-04-15

Desura has been a breath of fresh air.

Support is great, the community is growing and many developers are talking straight on the game pages.

I will be buying way more games through desura for Linux than any humble bundle.

Reply Score: 4

Open Source Games
by madcrow on Mon 14th Nov 2011 21:44 UTC
madcrow
Member since:
2006-03-13

Apart from Wesnoth and a gaggle of shooters usually running on various obsolete engines donated to the community by iD, there are still a few other good FOSS games. FlightGear is a decent flight sim. OpenTTD and Simutrans are both good strategic simulations. Freeciv and Freecol are both great "traditional" turn-based strategy games. Oolite is about as close as it gets to a perfect modern "clone" of the classic 8/16-bit space trading classic. KMahjohng happens to be the best Mahjohngg Solitaire implementation I've played since I left OS/2 (which also had a nice built-in version) Finally, Nethack and (Z)Angband offer some great action-oriented dungeon crawling if you can get over the lack of graphics. I've never had any problems keeping my self entertained under Linux and I doubt that anybody with the skills to use Google has either.

Edited 2011-11-14 21:45 UTC

Reply Score: 2

NWN (orginal not NWN2)
by trev on Mon 14th Nov 2011 22:42 UTC
trev
Member since:
2006-11-22

I still play NWN (9 years after the original release). It seems Bioware/Atari screwed up on this one and actually put the hooks in to allow players to add content / improve the game so the online world is still rather robust after all these years (lots of free online servers to play on most with custom content). I'd love to see another iteration of something like this now but all the companies want to milk the customers for everything and have draconian control over updates and content so I'm not holding my breath. For a closed source commercial product it does seem to have a very OSS feel to it. I think it's the reason it seems to be outlasting NWN2. If you've never played it go here and give it a try:

http://www.gamestop.com/pc/games/neverwinter-nights-diamond/91697?a...

Newegg used to sell the DVD version for $10 with free shipping but seems they're out of it now. Best game I ever bought ($10 for years and years of play).

Reply Score: 3

RE: NWN (orginal not NWN2)
by TechGeek on Tue 15th Nov 2011 16:23 UTC in reply to "NWN (orginal not NWN2)"
TechGeek Member since:
2006-01-14

NWN is available on gog.com. Cheap, full version with all the add on packs. Plus there is info in the forum for adding the community mods and getting it running on linux.

Reply Score: 3

spring
by stabbyjones on Tue 15th Nov 2011 00:35 UTC
stabbyjones
Member since:
2008-04-15

I actually started playing these the other day and some of these games are amazing!

http://springrts.com/wiki/Games

The only games I've regularly played on Linux have been WINE-run windows games.
-Armageddon Empires
-Frozen Synapse (There is a Linux build out now)

Reply Score: 2

Comment by anarchisttomato
by anarchisttomato on Tue 15th Nov 2011 17:18 UTC
anarchisttomato
Member since:
2010-05-17

Dude. Great article.

John Knight - Linux Journal

Reply Score: 1

Wooo
by liamdawe on Tue 15th Nov 2011 20:47 UTC
liamdawe
Member since:
2006-07-04

Wooo I'm now OS News famous ^_^

Reply Score: 2

Many AAA games run quite nicely
by Xpander on Tue 15th Nov 2011 23:39 UTC
Xpander
Member since:
2011-11-15

http://www.youtube.com/user/Xpander666?feature=mhee

some gameplay videos.
used to have Ati card before. had lots or problems with getting games to work with wine and if i got then the performance hit was pretty big.

Lately got nvidia card again after allmost 2 years on ati
and im impressed how many games are working with little or no tweaking at all through a wine.

Reply Score: 2

v Comment by ilovebeer
by ilovebeer on Wed 16th Nov 2011 19:50 UTC