3D Archive

SciTech SNAP Graphics 3.0 Offers Video Acceleration

SciTech Software, Inc. today announced that it has released SciTech SNAP Graphics 3.0 for Linux. It offers support for XFree86 and X.org. SciTech SNAP Graphics delivers advanced 2D acceleration for business users, Plug-N-Play support for hundreds of graphics cards and now provides advanced XVideo acceleration for ATI’s desktop and mobile graphics processor, making enterprise wide deployment and management easier and more powerful than ever.

Open source graphics card?

A company named Tech Source has stepped up to create an open source 2D/3D graphics card. The project has an open mailing list and a spec proposal for the final card can be downloaded here. This project is a groundbreaking effort at creating truely open hardware, and is great chance for everyone who is interested in 2D/3D programming to see how a modern graphics card works.

Advanced Graphics Algorithms

In this article, six widely used algorithms in graphics rendering of indoor and outdoor environments are discussed, namely: quad-based static terrain, Roettger's approach to continuous levels-of-detail in terrain, real-time optimally adapting meshes, portals, BSPs and PVSs. In each case the algorithm is discussed and some aspects of implementation are considered, as well as analyize each algorithm for its application in modern graphics systems. More graphics articles here.