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Graphics Archive

pt. VI: the Dock

This is the sixth article in a series on common usability and graphical user interface related terms . On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.

New Computer Interface: Blow on the Screen

Perhaps huffing at your computer might get you somewhere if research at the Georgia Institute of Technology comes to fruition. Shwetak Patel and Gregory Abowd from Georgia Tech have published a paper that describes how to use a computer microphone to determine where on a screen a person is blowing. The technique, which they call BLUI for Blowable and Localized User Interaction, can distinguish between the different sounds air makes depending on where the breath is directed. Note: This won't be part of Grow. Just so you know.

Introducing Grow

The past few weeks, as you surely have noticed, I have written a few articles on various usability terms . I explain what they mean, their origins, as well as their implications for graphical user interface design. Even though the series is far from over, I would like to offer a bit more insight into why I am diving into these subjects.

pt. V: Modes

This is the fifth article in a series on common usability and graphical user interface related terms . On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part V, we focus on modes.

pt. IV: Fitts’ Law

This is the fourth article in a series on common usability and graphical user interface related terms . On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part IV today, we focus on a dead horse Fitts' Law.

Brace Yourself for Adobe’s Photoshop Overhaul

Adobe Systems wants to transform its flagship Photoshop software with an interface customized to the task at hand, a potentially radical revamp for software whose power today is hidden behind hundreds of menu options. A new user interface will help Photoshop become "everything you need, nothing you don't," said Photoshop product manager John Nack, describing aspirations for the Photoshop overhaul on his blog Monday. "We must make Photoshop dramatically more configurable," Nack said. "Presenting the same user experience to a photographer as we do to a radiologist, as to a Web designer, as to a prepress guy, is kind of absurd... With the power of customizability, we can present solutions via task-oriented workspaces," Nack said.

pt. III: Desk Accessories

This is the third article in a series on common usability and graphical user interface related terms . On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part III today, we focus on the desk accessory, popularly known as the widget, applet, mini-app, gadget, or whatever the fashionable term is these days.

pt. II: the Icon

This is the second article in a series on common usability and graphical user interface related terms . On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part II today, we focus on the pictogramme, popularly known as the icon.

pt. I: Spatial Memory

This is the first article in a series on common usability and graphical user interface related terms. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. We start off with spatial memory - my personal favourite.

A Review of Online Photo Services

"Some time ago, I switched to Google's Picasa Web Albums online photo management software. Although it's simple to use, Picasa Web has been missing too many features for too long, and after Google locked me out of their software for a few days due to a bug of some sort, and their iPhoto plug-in stopped working, I decided it was time to start checking out the alternatives. I have played with a few services, and judged them based on a number of criteria. I've tested the following services: Picasa Web Albums, Flickr, Zoto, Zooomr, SmugMug, Photobucket, Facebook, and MySpace. Read on for my initial results."

WindowBlinds 6 Released

Developer Stardock has released WindowBlinds 6 today. It is a utility that allows users to customize the look and feel of Windows by applying "skins" to change the user interface of the OS. WindowBlinds 6 can make Windows XP look virtually identical to Windows Vista (including blurred glass). Thanks to hardware acceleration, a typical XP system dressed to look like Vista will perform faster than Vista still. WindowBlinds 6 also adds full skinning support to Windows Vista, making it the first and only program to support full Windows Vista customization. CNet takes a quick look at this new release.

David Lanham: Inside the Mind of an Artist

"David Lanham is one of the most popular Mac designers today, best known for his icons and illustrations on his website, his two themes Amora and Somatic, and the designs for sites My Dream App and MacThemes 2.0 (along with Renato Valdes Olmos). He currently works at the Iconfactory, creating freeware icons as well as commercial designs for clients like Canonical, Microsoft (Vista, XP, XBox 360), MacPractice, and Sybase. Austin Heller and Sam Gwilym of MacThemes sat down with David to get a closer look at his life as a designer, his thoughts on desktops, and his opinions on Aqua and other themes." My take: David Lanham is one of my favourite artists - ever. His work is amazing, and almost instantly recognisable. It is definitely recommended to take a peek at his portfolio.

Testing Gnash 0.8.1 on FreeBSD

"Here it is, at last. Gnash 0.8.1 no longer segfaults on FreeBSD, I've solved all configure problems, all dependencies are checked, all test builds completed successfully. Behold, native Flash player for FreeBSD. It seems like I'm the first to try it, so why not do some tests while the port is being committed? I wonder, can I play flash games now? Can I be see those shiny flash banners? Can I watch YouTube videos at last?"

Image Compression: Seeing What’s Not There

"The HTML file that contains all the text for this article is about 25000 bytes. That's less than one of the image files that was also downloaded when you selected this page. Since image files typically are larger than text files and since web pages often contain many images that are transmitted across connections that can be slow, it's helpful to have a way to represent images in a compact format. In this article, we'll see how a JPEG file represents an image using a fraction of the computer storage that might be expected. We'll also look at some of the mathematics behind the newer JPEG 2000 standard."

Microsoft Patent Gives a Peek at the Future Beyond the Taskbar

"An interesting patent application recently filed by Microsoft may offer a glimpse at the future of the Windows interface. The patent describes a 'method for managing windows in a display' that seems to describe a method of task switching that is neither Taskbar nor Expose, but something in between." It reminds me of a feature called 'iconify', where you can minimise windows into an icon on the desktop (as CDE has, for instance), a feature I miss in most modern desktop environments.

Texts Rasterisation Exposures

"Joel Spolsky in his article 'Font smoothing, anti-aliasing, and sub-pixel rendering' compares Microsoft and Apple ways of text rendering and explains why windows people don't like Safari. Text in Safari looks too blurry and that must be why. I want to go further and sum up my experience and observations about it. I'm not an expert in digital typography, but I 'have something to say'. At least, some ideas may be useful for the GNU/Linux community."

There Is No Grand Theory of Usability

Federkiel writes: "People working with Apple computers are used to a very consistent user experience. For a large part this stems from the fact that the Lisa type of GUI does not have the fight between MDI and SDI. The question simply never arises, because the Lisa type of GUI does not offer the choice to create either of both; it's something different all along. I usually think of it as 'MDI on steroids unified with a window manager'. It virtually includes all benefits of a SDI and and the benefits of an MDI." Read on for how I feel about this age-old discussion.