Linked by Thom Holwerda on Sat 12th Jan 2008 21:33 UTC
Games The source code to the original SimCity game has been released under the GPL, with all references to the SimCity name removed due to copyright trademark issues; it is now called Micropolis. You can download the source code, or read a bit more about it. SimCity is one of the most critically acclaimed games in history.
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Well...
by HangLoose on Sat 12th Jan 2008 22:30 UTC
HangLoose
Member since:
2007-09-03

Nice move but let's see how the community is going to deal with it...

Very nice, but....
by shykid on Sat 12th Jan 2008 23:15 UTC
shykid
Member since:
2007-02-22

"The plane crash disaster has been removed as a result of 9/11."

I'll leave the silliness of that for somebody else to rant about, but I'd like to see someone recode it back in (even though they'd probably have to do a fork). I also think it'd also be pretty cool if somebody made a fork and added the gifts and graphics from the old Super Nintendo port of SimCity (my favorite version) to it.

When I was growing up, SimCity was definitely one of my favorite games, so it makes me happy to see it open-sourced. I just hope the code will be taken advantage of (tinkered with, polished up, ported to all sorts of operating systems, etc). I'd love to see SimCity 2000 open-sourced as well, but I won't hold my breath on that one.

Edited 2008-01-12 23:16 UTC

RE: Very nice, but....
by Jesuspower on Sun 13th Jan 2008 00:44 UTC in reply to "Very nice, but...."
Jesuspower Member since:
2006-01-28

Oh, that stinks. I dont remember a plane crash in 3000 anyway, but it was a pretty good disaster: it taught you how to not put the airports in stupid locations. If you did, they crashed.
Had nothing to do with terrorism... well, it might remind some people of it if they stick the airport is a commercial area with high rises.

Why did you have to post this?
by TaterSalad on Sat 12th Jan 2008 23:31 UTC
TaterSalad
Member since:
2005-07-06

Now I'm going to be spending the rest of my weekend playing sim city instead of fixing the fence in the backyard. Curse you!

Charm
by miscz on Sat 12th Jan 2008 23:46 UTC
miscz
Member since:
2005-07-17

This game still has its charm. I'm fairly young person (22 soon) but I have quite fond memories of first Sim City. It's a great game. Even though I enjoy modern games (finished Call of Duty 4 recently) I have hard time adapting to SimCity sequels. I hope that thanks to releasing the original source code it can be made more friendly to children (I mean, made prettier) so they can enjoy it as much as we did.

Great Move!
by Javier O. Augusto on Sun 13th Jan 2008 00:31 UTC
Javier O. Augusto
Member since:
2005-08-10

I used to play SimCity in CGA under DOS back in the day. I would love to play it again after say... more than 15 years or so... :-)

RE: Great Move!
by PJBonoVox on Tue 15th Jan 2008 12:45 UTC in reply to "Great Move!"
PJBonoVox Member since:
2006-08-14

What, you need the source code to do that?

KugelKurt
Member since:
2005-07-06

Somebody confused copyright with trademark law.

Comment by Almafeta
by Almafeta on Sun 13th Jan 2008 06:54 UTC
Almafeta
Member since:
2007-02-22

"references to the SimCity name removed due to trademark issues"

Or, more likely, not having the permission of the owners.

A bit redundant...
by MiliTux on Sun 13th Jan 2008 09:15 UTC
MiliTux
Member since:
2007-05-16

...considering the already excellent clone LinCity, which has a much better GUI than the outdated SimCity Classic. If they had opensourced SimCity 2000, well...

http://lincity-ng.berlios.de/wiki/index.php/Main_Page

RE: A bit redundant...
by Finalzone on Sun 13th Jan 2008 15:42 UTC in reply to "A bit redundant..."
Finalzone Member since:
2005-07-06

...considering the already excellent clone LinCity, which has a much better GUI than the outdated SimCity Classic. If they had opensourced SimCity 2000, well..

Initially the original SimCity is primarily release to get the game on the XO laptop and will get some enhancements as pointed out in the article to take advantage of XO system. EA has the final say whether SimCity 2000 and its sequel will be open-sourced.

RE: A bit redundant...
by jackson on Sun 13th Jan 2008 19:33 UTC in reply to "A bit redundant..."
jackson Member since:
2005-06-29

Notwithstanding how nice Lincity-NG might look, opensourcing SimCity is a great move, IMHO. I have always felt that the logic, or AI, or whatever you want to call it, in the actual SimCity games to be better than the Lincity ones. Who knows -- maybe the LinCity developers can take the best bits from SimCity and make LinCity even better.

At the end of the day, opening up SimCity can only be beneficial.

RE: A bit redundant...
by sorpigal on Sun 13th Jan 2008 23:28 UTC in reply to "A bit redundant..."
sorpigal Member since:
2005-11-02

As much as I like LinCity playing it is in no way the same as playing SimCity. They are simply different games, far more so than the minor Civilization/FreeCiv differences.

Where's the source?
by werfu on Sun 13th Jan 2008 15:38 UTC
werfu
Member since:
2005-09-15

The source code on the Don Hopkins web page has been tweaked for the OLPC. I want the original DOS source code! Where is it?

Tried it on my Linux box...
by devurandom on Sun 13th Jan 2008 19:19 UTC
devurandom
Member since:
2005-07-06

...downloaded the binary they provide, it sort of works, but the main screen displays only a featureless salmon rectangle, instead of the map. The small whole map shows.

Where can I file a bug? I'd love to play again with my good old simcity, on my platform.

Graphics
by Corey on Mon 14th Jan 2008 18:15 UTC
Corey
Member since:
2005-08-03

I wonder how the graphics are licensed. Even the XO's display packs a lot more power than the displays available in SinCity's hayday. I would love to see the community update the tiles to 32bit and maybe even up their resolution too.